Why are private profiles still a thing?

yeah buddy and you are part of that team. from what i saw your play is not helping your team at ALL. when i tell you to look at your own gameplay i mean that as totally friendly advice because you are NOT good at the game even with all those hours that you say mean soooo much.

that brings me to the other point. yeah people play characters they don’t have hours on. so what??? a fresh account starts at 0h for all chars. so do we just buy an acc and not touch the game cause we dont wanna ruin it for others??? no you pick up a character and you practice and learn and get better like its so simple. and you completely IGNORE my point about how characters become someones mains because you see the fallacy i guess.

that was recent actually like a few months ago but it really does not matter at all. he was used to the character yea but if he was in your game you would still scream at him for not playing well even with all his hours because he learned NOTHING except how to use abilities not when to use them or that the enemy team can actually play around them. he performed probably worse than someone who skipped ai altogether. if you are so bothered by people playing the game make your own 6stack with a rule for min 500h in vs ai and play like that.

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The biggest problem I see is since this change… people automatically assume that the only reason you’d want to look at someone’s profile is because you intend to be toxic and want to talk trash about that players history with the game.

That’s the sad part… I can’t say “nah guys I’m just legitimately curious what this persons history is with the game”.

The best part is when people get uppity and say crap like “uh… you’re not ENTITLED to see someone’s profile, players have a right to their privacy” and it’s like gimme a break, this isn’t their social security number we’re talking about :rofl:

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Nothing ONE player can do can make up for 5 not playing to win.

Again, your logic will apply to OW2, where it will be possible to do alot solo. I wouldnt have to worry about such teammates anymore.

So what? The match is already lost.

Do that in VS AI, or Mystery Heroes. That mode has problems, but at least winning there isnt really in the player’s control.

But smurf & comp tryhard-plagued QP & Arcade? Not so much.

So, you just dont see that I quoted that part? But back to that bit about QP being plagued with tryhards, big difference between now & old OW is that QP wasnt a h___hole. You could practice back then.

But now, why in the world would you want to do that? You cant learn s___ when you’re playing respawn simulator.

Then like I’ve said, at least your friend was so used to the character before playing QP. I’d take that over a newbie not knowing a thing about the chatacter they picked.

Being a newbie while the other team is beating your a__ is the problem. I’m just supposed to be fine with unfair odds?

Do you not see how wildly unlikely that both of these statements are true:

  1. OW is filled with smurfs and tryhards
  2. OW is filled with people playing heroes they have no hours on, and lying about it, because they aren’t trying to win

It is especially unlikely that all the smurfs are on the enemy team and all the Junkrat mains rolling Widowmaker for some reason are on yours.

But you’re not, and they do. No, it’s not scary personal identity-theft level stuff, but that person has decided they don’t want people snooping on them. Maybe it’s because they have gotten flamed in the past. Maybe they’re just wildly afraid that they might get flamed one day. Whether or not their reasons are rational, they’re still theirs, and whether or not the information is sensitive, it’s still theirs. If a stranger asks you, “Hey, can I see your [literally anything]?”, it is fully your prerogative to say no, for any reason or no reason at all.

Profiles got made private by default because, no matter how many people looked at a profile to go “huh” and peaceably move on, there were definitively also people who looked at a profile to blameshift, micromanage, or otherwise just be a jerk to the other players in a match. Even if we assume that there are multiple legit reasons to take a look at your teammate’s stats, there are also clearly toxic ones, and people get to opt out of having to deal with that (even if it means some nice people don’t get to satisfy their curiosity).

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You’re playing the same game I am. Either its steamroll or get steamrolled. Getting stramrolled happens 99% of the time because the matchmaking is rigged. Always one-sided matches where its Smurfs & Comp tryhards VS 1 competent player & 5 that dont play to win.

Is this a Comp-only thing or something?

I’ve always left my profile public, and never had a single comment about. No good comments, no bad comments. Seems to me that no one really cares, at least not in QP.

Mainly comp but there are cases from QP (At least from my POV.).

But compared to the early days, Private Profiles are a god sent in reducing toxicity.

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I hardly think that the 5 people I know are the ONLY people who have alt accounts not for smurfing.

It literally only concretely enforces that. Hours on a character do not equal proficiency or guarantee any particular skill level.

None of which are a result of private profiles. They’d be there either way because it’s impossible to report someone for smurfing, only hard throwing.

Provably false. Genji was given a large buff, then immediately nerfed back into place. I think he was a must pick for 2 weeks. He then spent months in middling picks. They’ve never nerfed him into obscurity if that’s what you want, and they never will because he’s a hugely popular character.

Again the assumption that everyone but you is the problem.

You’re supposed to be swapping characters as the game goes, not “picking the right team” and sticking with it.

This is a matchmaking problem though. Not a private profile problem.

Then it sounds like you hate fair matches. If it took everything they had to hold a point, it sounds like skill wise you were evenly matched.

Not what I said. I said playing a character you aren’t BEST at isn’t always a problem. Giant difference.

You are going to be mad/sad a lot more than I am if you never change this attitude.

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How is telling someone who they can and can’t play with not toxic? How is telling someone they HAVE to make you privy to their private information not toxic?

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Perfect example. I have over 20 hours on Moira, and only 2 on roadhog, but my Roadhog play has changed the tides of some games because when I learned how to properly use him, he became a major asset when I need him. Just because I have more hours on one charecter doesn’t always mean they are the better choice.

It does. You’re really gonna say a player with an hour in on Mei is better than a Mei player with 50 or 100 hours in or more?

They’re part of the problem, because them not trying gives the tryhards an effortless time at winning the match.

Then gave him that +1 damage buff. Its his old damage buff all over again, but permanent because its not as powerful as his previous dmg buff. But still powerful enough that its pointless to play as a squishy right now.

The tryhard teams never do. Also, there’d no metas if swapping constantly was the intention.

That example I made, certainly wasnt a fair match. Fair matches would be ones with no smurfs. No comp players in QP & Arcade at all. And said matches wouldnt be just comp matches.

How is this…

…not saying exactly that. If a player’s best pick is countered, picking someone they suck with would be worse. And that is definitely always a problem.

The one that needs an attitude change is players like you.

What do you think the enemy team is gonna do? Go easy? No, they will dominate. They never mess around.

So why should I? There’s no point in playing if I did. We’re talking about a heavily team based game that’s competitve by default. Not a modern Nintendo game or Minecraft or others where victory isnt the focus.

Nothing can ever make losing in such a competitive game, be fine.

I swear, do you people not onow what kind of game OW is? We’re stuck with other players for a match, we have to rely on the team to win.

That cant be done if even just one player os screwing around with Hammond, when they’re really a Zarya main, and hides that fact. Not only is that toxic, that’s selfish.

Hog doesnt even take skill because his hook & op self-healing. Very bad example, and if Blizzard werent killing barriers, you wouldve been the cause of alot of losses. Barriers dying is literally the only reason DPS Hog(and Hammond) doesnt guarantee a loss for the rest of the team like he used to.

I’m going to say that someones metrics don’t reflect their competency. That hour isn’t necessarily representative of the time or effort or competency level they’ve achieved. That metric you’re looking at could have 100 factors making it not reflect what you think it does.

Even if they’re not trying, it’s not because their profiles are private.

They gave him a damage buff and nerfed his Ult because he was being used as an ult bot only. Now he’s competent and middling again.

Metas aren’t set by the dev team. The design of the game that allows swapping midgame and hardcounter designed characters shows that character swapping during the game was intentional and necessary.

Then why was it such a close match that they had to try so hard and work those mechanics so dilligently?

I never said they should pick someone they “suck” with. Your statement assumes that any character that’s not someones “best” is someone they suck at. Considering your average player is at least moderately proficient with 1-2 characters in each role, this is generally not the case.

If someone’s best pick is countered, then playing a character they’re moderately proficient at is a better pick. Wrecking ball that’s constantly getting stunned, walled, frozen, hacked, and hooked is doing nobody any favors.

Why? I’m having loads of fun, meanwhile you’re fuming because you’re not allowed to dictate what everyone else on your team is playing and raging because you actually believe it cannot possibly be you that is a problem and it’s the entire world working against you and all you value in any way is winning, something that statistically you will not be doing 50% of the time.

Meanwhile I enjoy about 95% of the games I play and don’t yell at anyone or throw blame.

are you reading what you’re writing? You’re implying that somehow the other side is ALWAYS better. That you ALWAYS get the same 5 people , like me , who don’t uber prioritize winning (who by your own statement are rare as hell).

Because you’re never going to be able to make 5 other people do exactly what you want and the sooner you accept this the less stress you’ll subject yourself to (in real life as well), and the more fun you could be having.

Nothing has ever made it matter in any significant, lasting way to the absolute majority of video game players.

your worldview is a sad and tiny thing.

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There is no “critical” information in anyone’s profile

Private profiles are, as Aerocrypt once said, the third best thing ever added to the game, right after maps and heroes

no one is suffering due to profiles being private

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You do not attempt to outtryhard tryhards.

Here’s to hoping for a scoreboard in OW2 :pray:

All necessary team information is in the character select screen

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Because people were being told what they sucked at. But people don’t like to be told the truth, they want to be lied to, or not be told anything at all. So blizzard made all profiles private by default.

They meant information about player’s “qualification” with different heroes.

No, you obviously have no teamwork mindset so you wouldn’t understand the benefits of having some basic stats.