While creating the new Sombra rework?
The sombra rework isnât even that bad, at least now she has to plan out engagements better
Just bring back Sombra from OW1.
Didnât she have a 5 second ability lockout?
aaron was probably high as a freaking kite
Lets be honest the infinite invisibility was the only thing that has made her insufferable but that was done ages ago (mid Kaplan). Really wish they re-looked at that rather than do yet another rework next time.
I do not even mind the permanent invisibility. But now that she has virus, I would definitely appreciate a bit more skill expression put into maintaining the invisibility. Even if it meant buffing invisibility overall. Itâs all about trade offs.
True at least that. The the speed boosted invis was kind of cool (way back when) and let for quick positioning then the bidding your time with infinite invis while being able to ping (since ow2) really made her a nuisance.
I am showing my Overwatch age (played since ow1 beta days)
I am remembering way back in lunar colony some competitive tactics making use of sombras extra speed while invis. I think they removed it because it broke pro play. Then again full invis has broken pro play multiple times since also.
This actually really intrigues me as a concept: invisibility as a reward. Any ideas you have to implement this? Maybe put in is on a timer / cooldown but getting kills resets the cooldown? (Like genji dash)
Sheâs RUINED casual modes for me. Her pickrate just to annoy is at the highest its ever been. Win or lose, OP or not, Iâm done with her.
Get a kill, hit your virus, hack a health pack, play a lockpick mini game mid fight (jk)?
Loll
âGuys just wait I almost have it!â
She is arguably the best designed hero in the entire dps role right now. The only thing I would even consider nerfing is emp
Love how it was a âreworkâ but she still has the exact same extremely frustrating pain points that everyone has complained about since her inception. âAlright guys, great work, letâs celebrate wit some br. milkâ
I donât feel like emp is that good right now. Itâs nice to cancel ults and whatnot, but it only is really relevant when comboâd with grav or other ults
I genuinely donât know how sheâs still allowed to stay like this in the game. The lobbies are so much more enjoyable when no one picks her.
3 second lockout is nutty ngl
Im in the boat that think her neutral kit is mediocre af but EMP is overpowered lol
it is a âmehâ rework to me, similar to bastion rework.
She is less obnoxious than before but perma stealth is what they should have fixed.
Oh god no. As annoying as current Sombra is, ow1 Sombra was much worse.
Honestly the infinite invis doesnât bother me- at least not in regards to playing against her (with her though? More in a moment on that though)
Being able to hack from invis though, I think was the mistake.
âBut it can be canceled by 1 point of damageâ sure- but you have a fraction of a second to find the invisible hero with no limitations on time/angle they can attempt to hack you from, that will likely be attempting to use the ability when youâre distracted / locked into something.
Even in team environments, as long as sombra isnât trying to hack someone actively shooting her, landing hack is not much of a issue (and while Iâm anything but a sombra main, sheâs one of my more played dps when Iâm not playing tank).
My only complaint about permanent invis itself though really is the playstyle it often encourages. So many players just sit on sombra while invis and do jack squat just âwaitingâ for that perfect moment to do something which may or may never come.
The match often feels like a 4v5 - and itâs rough.
Of course this isnât a fault of sombras herself, and this is absolutely on the players playing her wrong the majority of the time- but itâs still common enough that I find it frustrating.