When you have finally destroyed the game

It might be because of her armor giving ability making burst damage a must and her stun making close range characters much weaker. Thereby making snipers perfect against that. I’m not entirely sure of that myself but it’s the best explanation I can come up with. Smurfs, that’s just ridiculous and Brigitte is not causing that.

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yeah because drawing parallels and saying things are the same is totally the same thing…

that’s like saying norwegian has the same gramatical complexity as german means that german and norwegian are the same language

It is Brigitte, even if she is not in the field.
Just the THREAT of her is enough to force this meta. Why pick 6 dive heroes when the enemy can just swap one hero to counter you?

Why run flankers when they are so heavily countered that they will be able to do little to a team with Brigitte on?
And when there are no flankers and no dive tanks, there is noone to challenge the snipers.

So yes, Brigitte is the root of the problem.

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The threat of Brigitte can be a thing I believe. If the enemy team tries to run dive comp, the enemy could have 1 player swap to Brigitte making the dive team swap losing all ult charge where the Brigitte team only had to lose 1 player’s ult charge. I do not know if this is accurate however.

Ya, try to run a Pharmercy into dual sniper, of which one of them will insta-erase both of them at high levels, no matter the distance.

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why do those conditions make a game hardcore? name one game that follows all those conditions.

why pick 3 turret heros when the enemy can just out range you and whittle down ally our defenses?

why run 6 dps when the enemy can just run quad tank to negate your efforts?

dive is now kept in check now.

tracer and genji can still work they just need to play smarter now that they have an actual counter.

welcome to overwatch.

expect to swap to swap if your not skilled enough to make your hero work :man_shrugging:

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WHO SAID THAT???

You are just jumping around the question.

CS:GO is much more slow paced.
CS:GO has completely different objectives. I don’t see any bomb-defusal gamemode in OW.
Apart from aim (which is not required for every hero), the skills are completely different. Recoil control (spray patterns), smoke placements, flashes and other nades, bunny-hop, after-plant positions etc.

What part of CS;GO it combines? (your claim that OW combines elements of moba and CS) I can’t see, but you are not giving a response either to hold your claim.

Everything you write in your comment is wrong and I will explain every one of them and prove that you are wrong.
Q: So Brigitte is the cause of grav dragon?
A: She enabled this meta so yeah she is the reason we see this combo all the time.
Q:Brigitte is the reason why dual sniper is running rampant?
A: She is here to counter dive heroes; Winston,Dva,Tracer,Genji. This heroes are the best counters against snipers. And we dont see these heroes anymore because Brigitte destroys them. So snipers are free to do what they want. So yeah she is the reason again.
Q: Is Brigitte really the root of the issue here?
A : I think I proved that she is the root of issue here above in 2 answers to your statements.

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if people would stop 1v1ing the brig, they would realize its super easy to overwhelm Brigitte :man_shrugging: you know the thing dive does :man_shrugging:

i already told you IT’S THE GROUP BASED OBJECTIVE BASED SHOOTER PART!

So you are suggesting that all 6 in the team needs to work together to kill just 1 support ? This is utterly bullsh*t.

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Just don’t fight her LUL 4Head

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Yeah sorry I forgot that. Also waiting in spawn is very effective too against Brigitte.

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Just kill the brigitte lool. just overwhelm her loooooool. ITS SUPER EASY LOOOOOOOOL… JUST 6V1 BRIGITTE LOOL. THATS THE WAY TO COUNTER HER

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So is quitting the game. If you’re not in range she can’t stun you after all

There is no dive hero in this meta who will do that ? You think you can freely walk to Brigitte and kill her while she have 5 teammates ? Just dont mind us dudes we will get in kill that swedish girl and leave. So easy yeah.

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you have the burden of proof. That which is asserted without evidence can be rejected without evidence.

Burden of proof is on you.
Also, “alot” isn’t a word. You’re looking for “a lot”.

Can I see it?
I agree brig needs to be toned down, but I don’t think she’s killing the game. And I’m unconvinced that there is a huge problem with silver players getting to GM.
If there is then, again, the burden of proof is on you.

It will take more than a couple of examples of people boosting that high, of course. But I’m sure you can meet your burden of proof.

I agree. That means withholding assumptions like yours until you actually have evidence.

You say people are not leaving because of the game being stale, battle royal, ect ect ect.
You have to actually show that’s true.

I hope you learned a little about how the burden of proof works,
Thanks! :smiley:

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They’re elements that punish you harder for mistakes, forcing you to play more carefully. It creates tension and a slow pace of play. Does that sound like Overwatch to you?

Its not about having every single one of the elements i mentioned but how the game plays. Good examples are Rainbow Six Siege and the Flashpoint games. Of course CS:GO has some of these mechanics too.

Looks at OWL

Sorry, but the big thing of Dive is that coordination and burst is used to assassinate specific problem targets quickly. Typically the supports.

Brigitte alone however has shown to not be enough to stomp dive dead. Fact of the matter is that Dive can still beat her however a specific member of dive is countered by her the most, Tracer. Tracer was also the must pick DPS pros complained about because you had to have a tracer of your own to contest the tracer or you lose.

That being said Tracer still has been shown to be fully capable of playing around Brigitte cautiously. Going after anyone Brigitte is not protecting, and going after Brigitte herself when the stun is on cooldown. Due to this even with Brigitte on the field dive can still win, especially on maps with lots of high ground which Brigitte is poor at contesting.

Brigitte has not been some silver bullet kill dive with 1 swap. She is not “OP” in that way. She is a good counter pick able to protect supports from flankers, but not a silver bullet that renders a entire team comp useless.

Its when you stack counters that a team comp can be rendered useless. This is why Hanzo is so heavily picked and dive has not risen up to face him, because his rework turned him into a counter to dive. Especially the dive tanks who he tears apart with ease. Dive is no longer his weakness.

You could nerf Brigitte to F-tier and this meta will continue on. Which is why Brigitte has actually been doing nothing but fall in pickrate. It’s why she is starting to get out picked by the flankers and dive tanks where the meta is at its strongest, GM, and why her winrate at that same level has dropped to be more in line with the other viable characters. Good flanker players are learning how to work around Brigitte and beat her so they can then focus their efforts on containing Hanzo which is allowing the dive tanks to slowly come back.

Brigitte is not the root of the problem that is this meta. The root of the problem is Hanzo, specifically his Storm Arrows.

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