brig isn’t the reason why dual snipers is reigning.
both teams could not have brigs and dual snipers would still occur.
brig isn’t the reason why dual snipers is reigning.
both teams could not have brigs and dual snipers would still occur.
But without brig, they become easier to counter. Notice how widow (and to a lesser extent) Hanzo are countered by dive heroes such as Tracer, Genji, Winston, D.Va.
(Obviously, Hanzo’s new kit makes him far less vulnerable to dive, but he still can’t 2v1.)
She really is! Don’t tell them the secret formula to making Brigitte useless!
It’s Pharmercy yo!
Add a stupid pharahmercy on console. One mechanic that hardcounter almost all heros on the game and where you team needs a lot more effort/skills to counter this duo vs play this.
Pharah is the top #1 dps on ps4 gm and top #2 on master.
But hey, blizzard just dont care.
oh yeah so funny, it’s not like csgo is a team based objective based shooter, just without the moba elements overwatch has in addition
but keep on having your “opinion”
CSGO has money management, grenade placement, recoil management, and the only MOBA elements Overwatch has is abilities on cooldown (which is most definitely not exclusive to MOBAs) and ultimates (which, again, is not exclusive to MOBAs)
And Overwatch most definitely does NOT have the complexity of a MOBA. It doesn’t have denying creeps, jungling, xp management, gold management, mana management, lane placement, in match shop, courier management, etc.
They’re following the same method they’re doing in WoW, easy to pick up and play. The problem is that while the game is easy to pick up and play, it also leaves out the satisfaction of progression and becoming better at the game.
The same issue resides in WoW. Everyone can raid and it doesn’t take that much to become a “raider”. It’s not like before where raiding was a dedication and time investment that wasn’t for everyone. I’m not sure how many times Blizzard will have to do the same mistake before they learn that personal progression and sense of accomplishment is a good thing.
Can’t post source or name cuz of 1942 style forum rules but can confirm it as-well, and still hoping they will fire him from this team too… along with his buddy in the higher position.
Thank you, I feel no satisfaction of progression in this game other than an arbitrary number saying “three stars 77”. There’s like nothing where I feel like I improved. Using rocket jump to rush across the map in TF2 is fantastic because that is a learned skill that’s very visible and I know I spent hours practicing.
If you can’t deal with a simple Brigitte, then maybe this is not the game for you.
Ppl are leaving cuz the game doesn’t offer anything new while the matchmaking feels more terrible every day with all the smurfs around.
I just don’t really know which direction they’re trying to take this game. They want to keep it casual but at the same time are pushing E-sports. Heroes that are mechanically easy to play are fine, but then they just end up being better than the ones that ARE difficult to play like Ana and McCree.
A lot of heroes are left in the dust and wanting more, with skills like Shadow Step having multiple constructive threads made about it. There is no denying that these skills are outdated and require work.
And then a majority of the past balances have been dreadful, with the overbuffed Mercy rework and the now overpowered Hanzo.
Blizzard???
All the smurfs and boosters really ruin games for lower tier play
(and that’s not including the throwers,cheaters,and leavers)
You are comparing apples with oranges.
Give me an example that can hold your view. One!
CSGO is a very metodical game, especially when it comes to pushes.
Footbal and basketball are the same thing? They both have a ball and are team based objective based. Is there something else similar after that?
While I agree with the spirit of your post, I find this claim to be dubious at best. I grow weary of the misinformation campaign. I’m a gold player, if I became a Brig main do you know what my rank would be a month from now? Gold.
i didn’t say they are the same thing, i said overwatch was more complex
did you even read anything i wrote?
and btw. just because overwatch is more accessible to people than a moba doesn’t mean it’s less complex.
can you name one person who has figured overwatch out? even just 90%?
ahh and overwatch isn’t? 6 people just run in and die or win right?.. cs is slower, but pushing an objective is not more complex than pushing an objective in OW
Yes she is.
[20 chars]
I don’t see the correlation.
The cause and effect don’t add up at all.
Care to elaborate on that?
In dota you can “switch character” by respeccing your equipment.
You can not directly compare that to OW.
i didn’t say they are the same thing, i said overwatch was more complex
overwatch is combining the complexity of
counterstrike
You said it combines or borrows to a certain extent. I told you to make one relevant comparasion as i couldn’t draw any parallel. I didn’t put words in your mouth.
I still have to see one.