To me it seems dumb. I think they probably should’ve just done the knockback nerf a while ago and not the shield at all and these changes are way too much. It seems like they’re trying to nerf him at higher ranks with how his shield will give ult charge, but making him slightly stronger at lower ranks where the 15% size reduction will matter more considering everyone’s aim is worse.
If that was all they were doing then maybe it wouldn’t be such a big deal, or at least I don’t think it would kill Ball entirely, but then they’re possibly nerfing his primary and grapple too?
It’s hard to know exactly how the 15% size decrease factors out in his benefit, but he’s receiving a 12% decrease in his ammo, a 40% increase in the CD on tether, and will feed significantly more ult off his shields. Assuming you get at least 2 CD pops on shield every game minute that get at least 3 people in range each then you’ll be feeing about 2500 extra ult worth of damage on the average round. That doesn’t necessarily mean one person gets one full extra ult either. It likely means multiple people are often able to fill out ults they wouldn’t otherwise or will at least do so earlier that they can then bring to bear against a team who potentially doesn’t have that problem.
I also think being smaller is probably a disadvantage to your ability to aim, but that’s hard to say for sure and whatever the case I think if these changes go through they’ll be catastrophic for Ball and I can’t imagine why Blizzard would do this other than knowingly wanting to finally kill the character. Thoughts?