he sat down leaned over and took about 8 shots with Ashe…I believe he missed once…make of it what you will
was ashes bike always just passed the gate right after 2nd objective? (Not about Jeff…just noticed it during the video and can’t remember)
dynamite (I keep saying grenade) can be swallowed by dva
he sounded tired of the mercy complaints…don’t expect major changes (there’s a separate thread about this - shocking)
and though not his exact words he did admit that they don’t always get things right
probably won’t be seeing hero banning
role queue is highly debated amongst the devs…he did stress that lfg is set up to allow it if that’s what you want…but a forced queue would probably lead to issues they don’t really want…doesn’t mean they aren’t considering it
separate queue for solo vs team probably won’t be happening anytime soon either
comics comeback?
community doesn’t realize what story mode would actually mean for the dev team in terms of time/work that would actually involve
tournaments could happen (but again time/effort)
he hates golden weapons in comp (we knew this already)
SR reset is not happening…MMR reset prob not happnening either
you are in the ELO that you belong in
Geoff hates recoil…
I wish I could’ve been at the hero dev panel
clans/guilds - def in the works…again…time
streamers are def part of the feedback loop (I know we like to question how important they are)
hmm…interesting, but yeah…people underestimate how much work a story is, making competent AI that will give a player a challenge, getting actors in for voice acting, possible animation for cutscenes, having to hire more story artists, story board artists, and such
I mean, if every dev team came and said that, yeah the overwatch dev team was the smallest dev team there, i wouldn’t be surprised, FPS games is new for blizzard, and it seems that blizzard took this project on without consulting activision’s shooter devs, which…personally…they should have
oh god that would take so long…that…it wouldn’t be worth it…and well…from what i seen with blizzard games, they aren’t into the traditional campaign story, that games like cod, gears, or battlefield has
and well…yeah, i am also tired of the mercy stuff, because, while there are people who just want her to be fun, many either want her to be the best, while some want her to be the worst, and the last 2 are the most vocal
Good on Jeff to address so many questions relatively openly.
Supremely disappointed that single player campaign isn’t coming, but still I understand why. I rather have high-quality events like Retribution instead of half-a55ed stories.
Can’t say I’m surprised about the Mercy bit. They’ve gone too far for a rework to happen anyways. Still, tired of complaints doesnt mean there isn’t a problem.
Good that they realize Brig is controversial, and I can see why they find it funny, but hopefully they realize it’s a problem from the pickrates at world cup.
Not surprised MMR reset wont happen. It shouldn’t.
He can hate golden weapons, but some form of cosmetic reward for dedication in game should definitely exist
i mean, if i remember right, he hates golden guns because it caused a split in reasonings to play comp, either to be the best, or just farm comp points, instead of just giving players incentive to play more comp
I know what you mean. Comp should be for the hardcore and not for people to earn cosmetics. Essentially, it’s like some people are there for arcade lootboxes (which contain cosmetics) and some are there for hardcore grinding.
But still, some form of incentives or rewards, say, platinum guns or exclusive cosmetics, for over (X number of hours) in the game should exist, if only to keep players in the game.
they probably have thought of it, but they are worried that what they put htem in for, won’t happen, like instead of rewarding those who play a hero for a long, mastering them, that they will encourage people to just be selfish in their picks, instead of playing for the team
As much as a story mode would be cool, I agree that people really don’t understand how much work would need to be put into it. Like it took the devs a year to make the Retribution event and it’s pretty short (makes sense since it’s only an arcade mode but still it’s short.) So imagine how long it would take to make a campaign that’s at most a few hours long?
Also I kind of expected the Mercy comment because it’s tricky to balance a hero like her. Since they want her to be balance and also viable.
so, they look at the forums and reddit with grains of salt, looking for ideas that are good, but aren’t purposely putting a hero in leagues above the rest, and well, you give people an inch, they take a mile
“Invest more hours in the game to get some extra cosmetics”
The only real risk I can think of is people playing the game for the grind and not for the fun, which drains them out, but I don’t think that would happen unless for the most hardcore grinders
as folr the plat guns, well…that may just make people just stand around in games instead of trying to win, and if get so many wins, well…then people would leave the instant they think they won’t win