In terms of aestetic and functionality.
Personally, I want more maps with deadly hazards you have to avoid. But I want them to be an integral part of the map, not just some cars on the outermost edge that you’ll never go to.
In terms of aestetic and functionality.
Personally, I want more maps with deadly hazards you have to avoid. But I want them to be an integral part of the map, not just some cars on the outermost edge that you’ll never go to.
I’d honestly be happy if they cut back map releases and released more heroes instead.
We desperately need more tanks and supports.
A new hybrid map would be nice.
A map that takes place on a highway, where all 12 players have to constantly dodge cars to survive. Like on oasis but map wide
I want Vishkar as a map.
And similar to Busan, I want it to be dynamic, hard light bridges appear and dissapear to provide limited high ground. Jump pads, maybe even moving floors
A map that is not 2CP.
If it comes to aestetic:
1. Map location
2. Visual style
Currently, all maps are placed in urban areas. I really would like a map located purely in the forest or jungle.
Eastern European map, with those typical grey ugly communist tower blocks.
More snow or winter maps. The only basic winter map is Volskaya. We need more.
3. Honorable mention
Undewater map, a flying ship base in the sky. Jungle map. Just maps that really unusual settings and scenery.
Everyone instantly dies upon spawning.
OW characters really dislike water.
we need a map where its raining
they didnt even manage to do a proper storm in stormrising. And it is not in the actual playable map…
sooo a raining map would be awesome but i wouldnt expect it.
For the next assault map, they could make it so point B is in the direction of attackers’ first spawn. Give attackers and defenders entirely separate routes to reach point A, then have the map geometry change when the point is captured. The theme could be a “get in, get out” kind of mission, possibly involving explosives to explain the changes.
Definitely one with a super choke point that encourages bunker
Something completely new, it doesn’t have to be a mode, but right now all maps are so similar. Choke points here, a few flank routes there, health packs in that, that and that room. They all basically have the same layout, difference just being in how much or little frustrating they are. Please put some work into making a new layout for once.
a map more like Hanamura from Japan but with a more light background music
I’d rather they turn every 2CP map into different modes than make a new map.
I think Numbani counts as that.
When it comes to visuals, as an Austrian, I would really love a map in the alps, with little civilisation. Like, a secret mission in the wild.
Final destination
no items, fox only
I need Monaco as map. Mostly because i want to see Max casino in game.
Also more science centers like Oasis and laboratories like Ecopoint: Antarctica
ISS as arcade map (Sigma was there)
And I would like to have more slums as maps, all OW cities are so clean and perfect
Underwater omnium map (look at “galapagos” map concept)