What kind of garbage hero design is this?

Roadhog hooks Ana, headshots her and melee her, leaves her at 20%hp. She instantly splashes the ground, healing herself and anti-Roadhog, and leftclicks to finish the kill.

Roadhog effecitvely kills himself with his own ability. What kind of dev how this little vision of the game?

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And why exactly are you going after the one character that can prevent you from healing??

That’s like going against a pharah as a junkrat, it’s near impossible

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Yep it’s crazy, hooking a 200HP Ana now ends in a death for the 700HP Roadhog, good balance.

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Because that’s how you win the game, you need to delete your biggest threat.

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Well, looks like someone should position better for hook. :joy:

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Hmm. You do know you have a team right? Roadhog players take skill now and require teamwork, rather than just steamrolling to the enemy support line.

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lol. the entitlement of some roadhog players used to an i win button. everyone else respects their counter. That’s how that works.

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Roadhog players are now useless because they rely on their team to do everything for them short of a pull*

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You act like you do 0 damage. Omg it was a .6 damage nerf, pull the enemy into your team and everyone can kill that target

Sorry you can’t be a dps and support at the same time

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What do you think makes more sense, let your biggest threat alive, making your life miserable the whole game or trying to get rid of what makes your game hard?

He effectively does do zero damage. His only value as a tank was the one hit. It’s gone. He needs a rework. Not people defending his one shot free rebalance that was Z tier before and Z tier now.

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Roadhog has 700 HP. Anti and M1 does, what, something like 145 total? Quit lying dude.

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So roadhog doesn’t have the best survivability in the game? Or the best ability to pull enemies into your team.

Roadhog players are entitled omg. 700 health and a heal and you want to one shot too

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“Learn to play better” as you Hog players loved saying to others who were against your thing.

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This is the problem. You’re overestimating the actual use of that utility without the damage to back it up. This has been tried before. It was like this for four years. He remained F tier that entire time. The only time he actually became a non-throw pick again was when they readded the one shot

Stahp. I can’t stop laughing with you. You crack me up.

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For real, the amount of times they relied on the crux is astounding ironic at this moment. They crying over what they told everyone else to do.

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What he means is he hooks ana at full health, misses a headshot, gets naded, then tries to chase her, gets slept, while her team pummel him with 700 damage and his take a breather doesn’t work. That’s the complaint lol

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God “mains” on these forums are so pathetically entitled. Like are we really at the point where easily stunning and pulling a healer 20 yards out of position into the middle of your team, and then taking them to 20% health (a virtual death sentence with any sort of follow up) is considered weak simply because you can’t just solo instant-kill them anymore? Exactly how utterly brain dead do you need this hero to be for you to feel capable with them?

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He was never a throw pick, literally roadhog was top 3 for the longest time and never had any nerfs to compensate for the reduced cc.

Now he’s finally been nerf and the game is actually healthy to play without the threat of being 1 shot by a 700 health tank.

Also. Since you only talk about 1v1 potential. If you lose against an Ana you need to hit the practice range and learn to aim. 2 alt fires to the head would kill her

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