What is your least favorite game mechanic?

Personally:

1- Gaining damage by blocking
2- Gaining shield/Health by dealing damage.

Guess who do I hate :slightly_smiling_face:

Any mechanic that requires charging. Zarya bubble, sojourn railgun, doom punch, weaver heal, etc… just give me a normal cooldown

role passives, role passives, and… uh…

oh! i almost forgot, role passives.

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