Personally:
1- Gaining damage by blocking
2- Gaining shield/Health by dealing damage.
Guess who do I hate
Personally:
1- Gaining damage by blocking
2- Gaining shield/Health by dealing damage.
Guess who do I hate
Any mechanic that requires charging. Zarya bubble, sojourn railgun, doom punch, weaver heal, etc… just give me a normal cooldown
role passives, role passives, and… uh…
oh! i almost forgot, role passives.