I just spent nearly 3 seconds straight trying to kill this stupid Ana who only had a Zen orb for healing while I was 50% charge and SHE. WOULDNT. DIE.
And in another instance, I couldnt kill a Recon mode Bastion running away while Repairing he was at half-health and getting Lucio amped healing while I was at nearly 100% charge?
What even GIVES!? Did this thing get stealth nerfed? Or is healing overpowered? I’m getting really annoyed and my aim isnt even that bad
Healing is pretty strong, and perfect tracking with a beam is difficult, especially against Ana, who has the most deceptive hitbox of anyone.
Beam weapons heavily punish you for less-than-perfect tracking, as there’s a damage penalty anytime the beam stops and resumes touching an enemy. Apparently this is actually a longstanding bug, as there is now an unannounced fix on PTR.
It also kinda depends on how good the lucio is. Since if you spam crossfade it puts lingering effects of both buffs, so the bastion would not only be getting full healing but also speed boosts, making him harder to hit.
Actually when facing Zarya that is probably one of the worst things to do as the splash of her balls actually don’t act like normal explosives. If you are hit with the ball, you take full damage from it and that is big seeing as she does 100 damage per ball i believe (Either 75 or one hundred) and that makes dodging them and healing on lucio very difficult. Especially for someone like Bastion’s size.
To ensure zarya doesn’t burst down your target I find it best to boop her first and Speed boast away before switching between cross fade. That gives more room for dodging the balls without endangering your teammate.