This would increase the quality of matches in QP by incentivizing players to actually want to win but also allow players who don’t enjoy playing the game competitively to still earn something as they play, giving them a sense of progression.
If this would cause a population discrepancy between the modes, just double the number of wins needed to earn Galactic weapons in QP so that you’re still incentivizing players to go and play the competitive modes.
I find this hard to argue against and I’d think it’d do great things for the game but what do you all think?