Okay then, for the tenth time:
- It the latest Developer Update Jeff Kaplan himself said that 2/2/2 role - queue was overall a “positive” change.
- Here are some official developer quotes that were released a couple of months ago:
And even more importantly, here’s the point where the overall very positive opinion of the majority of the game’s player base is touched upon:
- I have to admit this isn’t such a trustworthy source, but just the fact that the grand majority of the unofficial polls created in social places as historically negative for some reason as these Forums have surprisingly shown 2/2/2 role - lock to be a clear winner amongst fans, with the different concensus sometimes even touching 3:1 in favor of the system really says a lot…
I know you want to watch 2/2/2 role - lock crash and burn so much because you personally dislike it, but unfortunately, this sentence is the hard truth right now:
There simply is no piece of evidence out there that supports the scenario of 2/2/2 role - lock’s failure… Not a single one.
On the other hand, there are multiple instances supporting the exact opposite reality, such as the ones I cited above, which are mostly comprised of official developer statements… Statements that are obviously by far the most trustworthy sources of evidence concerning this subject, compared to the subjective and anecdotal at best opinions found in places like these Forums, the only ones that are supposedly ““proving”” 2/2/2 role - lock’s ““failure””.
I’m afraid this is the truth right now, even if most of the things you said in your post seem really logical and accurate.
Find me a single piece of evidence though that supports that the minority of the player base dislikes 2/2/2 role - lock and I’ll gladly reconsider.