Instead of doing a major rework of her, why not just incorporate her shield into her healing kit?
My thought was that her shield could do a burst of AOE healing when it broke.
Similar to Zarya, it would discourage the enemy from shooting at her/her team for fear of providing a benefit to the team.
This would give her healing numbers the bump they need while still playing into her play style.
Or, having her shield up could amplify AOE healing that is currently occuring.
I think her shield is the ticket here. She was designed to have the team rally around her.
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I think it is a really interesting idea though.
Maybe when it breaks it procs inspire.
I think they are doing a rework on her in the couple of months though.
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No? We donât want to incentivize her breaking her shield. Her healing numbers are actually fine as it is.
This isnât a great PvP design because it rewards failure on Brigâs part and punishes success on her enemyâs part. Why should players be discouraged from doing their job and punished if they succeed at it? Zaryaâs and Doomâs mechanics are on CD, and damaging through those abilities isnât a requirement to kill them like it often is with Brigâs shield.
Thereâs probably opportunity to tie some other new ability to her shield though. Random example: shield bashing an enemy while theyâre taking damage briefly increases their damage taken from the allies currently attacking them. Not a special idea, but the point is that this rewards Brig for success and punishes the enemy for failure.
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Totally understandable.
What if, instead of rewarding her shield breaking, she was rewarded for simply mitigating?
An active ability that converts damage mitigated into a burst AOE heal.
I think the only real change Brig needs is to her ultimate. And maybe a little to her survivability, she kinda blows up real fast. But Rally is one of if not the worst ultimates in the game. Overhealth is nice and all, but itâs nowhere near as impactful as any other support ultimate. It doesnât help protect from other ultimates, it doesnât help protect from burst damage, a few one-shots still gets through itâŚ
Rally is slated to get a rework, but we wonât be seeing that until season 4. I wouldnât mind some number tweaks to it to tide us over.
Shield being shot procs inspire would be a nice buff. Numbers could easily be fixed like maybe every 50 damage would proc an inspire or something.
Overhealth on repair packs would be nice since they got rid of armour
The whole purpose of Brig is not to break your shield. Much like Reinhardt, she needs the shield to close the distance. Breaking it for a little more healing wonât do much good if you die anyway
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I disagree. A 300 health shield is barely enough to close any distance in a real fight, hence my suggestion. It would probably end up staying active longer if the enemy team was discouraged from shooting at it.
Brig should use bash to get to cover or hit isolated target you dont really want people shooting at your shield to begin with
Or, let her Shield Bash stun enemies.
Cause letâs face it, Brig had the armour removed from Rally and had her stun taken, with a bunch of compensation buffs that, being real for a second, donât do a whole lot.
Brig had the exact same stats coming into OW2, and she was bad, but provided value in OW1. And then she suddenly drops to the worst support in the game overnight after having her stun and armour removed, and this raised no eyebrows? People just donât seem to understand why Brigâs trash tier now?
Let me be really blunt: Sheâs an anti-dive hero, without the ability to counter dive.
I would rather not reward bad shield management. Especially after its recent buff, you have no excuse for letting your shield get broken 90% of the time. I would much rather have a survivability buff like:
Shield Bash:
- Damaging an enemy with Shield Bash now restores 50 health for Brigitte
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Another get punished for shooting the target, no thanks.
i mean, shield is practically on a CD with how easily broken it is now.