the 6v6 probably will fail. They are too far gone into 5v5. Its too much work to go back now. The maps were redesigned for 5v5, all the new heroes are designed for 5v5. They cant just make a 6v6 mode and adjust some numbers, literally everything needs to go back to OW1, and the new characters need to be redesigned. They aren’t going to do that.
It’s too late.
I do appreciate the effort but it should never have gone 5v5 to begin with.
I am more than aware of that.
However, even if you assume the Steam peaks of the first 3 days are all unique players, it’s still only 1,355,711 players of the 10 million player figure.
The game runs better on console than it does on PC as well, so it’s pretty safe to assume Xbox and Playstation are carrying the player numbers.
When you add up all Xbox, PS5 and Netease players then that totals way more than 400k.
Steam may be the largest individual population (actually that might not even be true), but the total number of players with Xbox, PS5 and Netease all combined is probably 3 times that of the Steam population.
Yes they can i don’t see why not, duo tank worked fine for years, solo tanking is not fun in the slightest it’s basically counterwatch you’re forced to play rock paper scissors
What maps were redesigned for 5v5?
All the recent reworks were to make Widow less oppressive and allow more room to move around. All of the OW1 maps are still 6v6 orientated.
All Flashpoint maps are massive, so there’s no worry there.
All Push and Clash maps are wide, no worries there either.
In terms of the OW2 heroes, it’s pretty easy.
Lifeweaver’s irrelevant, as is Illari currently, so not even part of the equation. Venture’s a flanker, meaning they’ll have a harder time if there’s a Roadhog breathing down their neck waiting for them to pop up. Queen is obviously designed to be an off-tank, same with Mauga, both can just have their numbers toned way down and take away cardiac and shout’s team benefits. Sojourn can actually have her numbers put up back a bit because there’s always the risk of a Doom, D.va, Winton, Hazard or Ball coming for her soul while the team is still protected.
The only concerns OW2-wise are Ramattra, Kiriko, Hazard and Juno.
Like I said, the game has crashing issues through Epic and Steam whereas the game runs perfectly through Xbox and PlayStation. Pretty safe assumption that console is the preferred version of the game.
Sorry but devs are trully working on the game.
It’s the artists who work on the skins.
Devs and artists been the same ppl is the worst thing to happend.
They must work together.
Each in their own area of expertise.
As for saying that the incompetence of the devs led to the current state of Overwatch, it is the decisions of their superiors who know nothing about video games and everything about greedy finance that are responsible for this state.
All that can be rightly criticized about the devs is having done what they were told to do and not what they really wanted to do.
When you are told to make a game with dancing ducks when you want to make a game with jumping chickens, and if you don’t do it you are fired, you make the game with dancing ducks.
The only criticism that can be made of Aaron is that he put a little virtue aside to ensure a good salary, unlike Jeff who left because he did not accept the direction imposed on his game by Kotick and his minions.
I would very much hope that Rivals doesn’t go down the path of RQ. Balance is not the only variable at play when it comes to having fun in a game, and the price of RQ is introducing the dilemma of queue times verus matchmaking quality. If Overwatch had solved that problem then sure, but it’s not exactly smiles and sunshine over here. We’re in 122 RQ because 222 RQ was unsustainable, and even 122 RQ is pretty rough.
I’d understand it if other devs looked at how RQ’s panned out over here and gone “no thanks.” Especially since moving Rivals closer to OW isn’t going to pull anyone away from OW anyway.
That’s not even what I said. I said he may be right that Steam may be the largest individual population, and I also said straight after (actually they might not even be true).
Also, no, there are not more console players than PC players. Do a little research before you make such claims.
I’ll probably just continue playing Marvel Rivals and distantly keep an eye on Overwatch to see if anything has improved, just as I have been for the last 8-9 seasons now.
As much as I would love to be the doomer to that extent. I don’t see it failing within a year. I’d assume they would fight back in some ways. Most people shouldn’t want the death of Overwatch. They should just want MR to succeed along side it.
If valorant and csgo can exist. Or fortnite and apex and exist together. Overwatch and MR should be able to as well.