What I think of Samito's 5v5 Video

Every since he’s been saying “nobody has ever given me a reason why 5v5 is better” I laid out the reason I think it’s more fun.

Since then he made a video that I think is pretty thoughtful and worth a watch because it illustrates how really high level players do not play the same game that us normies do in normal ranks. It’s a totally different experience.

Here’s a thread with all my opinions why 5v5 is better if you want the other side of this:

What is so insightful if you read my viewpoint and his is that we play entirely different games essentially.

When I played OW 1 my experience was nothing like his. I was in plat or diamond on console. My experience on tank was having my whole team scream at me and throw if me and the other guy picked anything except Rein every single game. If tanks picked say DVA and Hog “can we get a main tank/shield?” was the mantra for normies in medal ranks.

I currently play low masters on console. Orisa isnt even good in the meta I play in. On tank I feel as Zarya I counter her easily and I don’t feel that threatened by her on Lucio unless she’s really good at hitting me with javelin. He complains about Kiriko suzu and Bap lamp. Statistically all the way up until high GM Kiriko only has about a 43 percent win rate. The team with the Kiriko usually gets dominated.

Some of the stuff he says I do experience in my games. Healing output seems a little crazy atm. Hitscans seem to be a bit overtuned. I am going to use the same arguement he uses when people critique 6v6: its a balance problem, not an issue with 5v5.

The one thing I will acknowledge is absolutely true is that it sucks for former tank duos.

I dont think its true that it “lowered the skill ceiling of the game”. That only applies when you look at the MOBA side of the game. It made gun fights more of a thing rather than all walk together holding hands. Mechanically it raised the skill ceiling.

Anyway, I suggest watching it and reading my thread cause I learned a lot from about what is going on. Example: in his games Kiriko is a problem apparently, in my games she’s absolute trash tier and her win rate stats back that up.

The takeaway:

I am convinced more than ever that we just need to have both 5v5 and 6v6 in the game and let people play how they want.

He says he’s not advocating bringing back 6v6, but I am.

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Having both 5v5 and 6v6 would kill queue times. It simply wouldn’t work.

Also you play console, you need to learn quick that the game never has, and never will balance towards console. Console is an entirely different game.

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Disagree entirely. The open queue mode that currently split the playerbase anyway you add 1 player to that.

Boom! Problem solved!

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Yea you know… that open queue mode that literally no one plays? Hence why the top 500 is always in diamond.

No… you just make something that’s already a problem… an even BIGGER problem!

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Ok, then make it role queue.

There. Fixed.

???

That literally doesnt solve anything?

You’re still splitting the playerbase???

Like hello???

I’d be happy to wait 10 minutes to tank in 6 v 6 again. Bring back Anubis, Hanamura and Volskaya for that mode too while you’re at it! (Mainly Anubis)

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I thought that aggro child was going to stop with OW2 stuff because he had other projects to fully invest in.

Guess that didn’t work out.

But all those older OW2 content creators do these days is whine. Same for Stylosa.

If they all hate it so much they should move on to other games to report on instead of whining for a whole year. Things like 5vs5 are never going to be reverted

It just weird to complain about 5v5 getting all nostalgic about 6v6 but then say “I am not saying put 6v6 back in the game”.

Ok, then why even talk about it?

That is called constructive criticism. Whining is… Well, what Samito does.

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Well if everything is always negative all the time it doesn’t really feel constructive.

Well Sty likes the music and lore. So there’s that. Lol

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Most simply cant

  1. Cause they dont have the skill to do well in other games without the grind they have to put in.
    2.Their immediate income and viewership will drop heavily if they try to shift, it has to be done gradually as they build up audience in something else.

arrge is a good example as he is slowly trying to pivot from a overwatch creator to a variety content creator, he is playing POE from time to time, does some general chatting on topics, is also planning to do a cooking show etc.

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Ah yes, lets split the already small playerbase to even more modes.
If the game is not balanced for it, it will be as good as no limits.

Also the 5v5 advocates are pretty much a minority at this point.

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It’s an addiction many of us have. Overwatch is a very addictive game. You can love it and hate it at the same time. Like sugar, alcohol, caffeine, gambling etc.

I think he says things like that to try not put himself in the ‘loser box’ and garner even more hate than he already does.

I’d imagine his true thoughts are, ‘heck yes bring back 6 v 6 right now!’

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This game has never been balanced and never will be!

Take a hint people: there’s too many variables.

Even if it went to a state of perfect balance it would all be distrupted the moment a new hero comes to the game. Heck, even new maps change the balance.

Simply having dmg boosts in the game makes it impossible to perfectly balance.

True but if the balance direction is focused on 5v5, this means the things are only going to be getting worse for 6v6 and therefore nobody will want to play it anymore. We have seen it happening with no limits and we have seen it happening with open queue.

What balance? I even agree with Samito that healing is a little out of control atm.

Isn’t that what ya’ll want with 6v6 anyway? Endless sustain. Everyone can stand there not having to worry about getting killed until ult economy builds up.

Well, there ya go. At least some of the game is already balanced for 6v6.

They don’t want to solve anything. They want to get their way and they aren’t used to not getting it.