We hate CC, but sleep dart is fine?

I don’t care how hard it is to hit (cause on literally anything with a decently sized hitbox it isn’t hard at all).

It’s a 5 second stun…

Even if you’re getting shot the entire duration of getting slept, it’s still a 1.5 second stun.

It’s idiotic.

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I don’t really have a problem with it and I main Ball. At higher ranks you’re virtually guaranteed to be slept if you try to dive and the Ana has it up. If there was one thing that needs to be scaled back I think it would have to be her nade. And if we’re looking at these things in a vacuum then hack is the most broken CC in the game. It requires next to no aim, lasts 5 seconds, and then is up again 3 seconds after that.

We just can’t look at these things and not take everything else into account. For as obnoxious as sleep and hack can be they’re balanced out by other weaknesses in their kits. For Sombra it’s the lack of burst and for Ana it’s the otherwise mediocre self-defense, long CDs, and lack of an escape ability like fade.

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It is also has a brief telegraph, is blocked by barriers, matrix, and bubble, has a relatively long cooldown, and is easy to miss on smaller targets.

As a CC ability it is probably one of the best designed in the game because while it is strong there are lots of ways to counterplay. Bionade is much more of a problem, especially for tanks.

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But then you look at everything else ana DOES have.

  • Zero falloff on healing AND damage, so she can literally do it from any distance completely safe.
  • An ability that not only boosts healing by 50%, but can also negate ALL enemy healing, while also doing an instant 100 hp heal to herself and her team.
  • A 5 second stun that is basically a free kill on anything that isn’t a tank (and even then tanks get melted down from it if they don’t have their mobility tools, leap, boosters, grapple, etc etc).
  • Hitscan burst healing.
  • One of the best ults that combo’s with basically ANYTHING in this game.

I mean even with all the dive characters currently being meta, ana is perfectly fine being the most played hero in the game. It makes no sense.

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Tbh baiting sleep is pretty easy

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is ths most skilled one yet, its ana’s form of defence if dived on, although it last a long time, most of the time the slept person gets hit and woken up

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I start to think you have problem with anything is skill based.

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how many cc’s are hard to hit? a widow shot is easier to hit and thats just an insta kill so id consider it fair in comparison to other skill shots/ cc’s

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• Damage falloff is more the exception than the rule in this game.
• I’m in agreement that anti-nade might be a bit too much on the offensive side of things. It often is a major contributor to the team winning a fight. I don’t know that Ana should have that ability to the degree she does. I think giving more heroes the abilities to clear status effects would probably be the better option than a straight nerf, but I’m not entirely opposed to a straight nerf either. I just don’t think nerfing her defensive aspects like sleep would make her feel good to play when that’s clearly not why she overperforms.
• Okay, but it’s a 1.5 second minimum on a hero who can’t burst you down herself most of the time. For McCree he has flashbang which is easier to hit since it’s AOE and on top of that can hit you with fan-roll-fan or something like it. It’s not 1:1.
• If you want the hitscan healing you have to bring up your scope and make yourself vulnerable.
• Nano can be great, but a lot of the time if not most of the time I find myself using it to save a teammate or to put on a tank so they can make extra space because healing on them becomes more efficient.

One little perk she has is her gun ignores armor reduction. Minor, but useful. Still, I don’t feel sleep should be changed in any significant way when I don’t feel it’s the reason she does so well. I think if nade was reined in she’d be more where she needs to be as far as team contribution without being gimped defensively.

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I don’t have a problem with doom, hanzo, any of the tanks except for hog, a good majority of things actually.

I mean you’ve literally seen me talk about ana sleep and soldier being a bit overtuned.

None of them have high need of aiming skill(hanzo have one if not the highest projectile speed of the game)

So the problem is aim skill for you.

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Yeah sleep is total BS

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You don’t have a problem with the guy that has more CC in his kit than the entire support roster, while talking about how you hate cc. Yeah your colours are showing.

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I’ve been saying they need to nerf sleep dart or nade for a while now. People were talking about Ana for some time, and then it was quiet for a while.

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I don’t know why you are trying to argue something negative about Ana, there is no point. The forums will defend her senselessly because muh skill even though she is probably the biggest tank heal bot in the game.

She could be the most picked hero in the game by a huge margin for years and they wouldn’t care. Ana is the Queen, arguing against this fact is blasphemy.

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yeah say that to me with my average 2 sleeps per game lmfao.

it is hard to land

what?
if you are a ground target, you get slept, there is a 0.5s grace period when it passes and someone shoots, you wake up, Minimum time for sleep stun is basically 0.6s. how did you get 1.5s?

Also I would rather get slept by an ana, than get doomfist fisted, upercutted, or slamed
Also I would rather get slepy by an ana, than get hacked by sombra
Also I would rather get slept by an ana, than get flashbanged by McCree
Also I would rather get slept by an ana, than get booped by the same lucio that has been booping me for hours on end in the match
Also I would rather get slept by an ana, than get whipshotted or bashed by brig.
etc
Ana’s sleep requires more skill to hit than any of the above mentioned CC abilities imo. and i would rather get him by the sleep than them, and incase you say, oh you are dps mains etc, I am play tank mostly AND THAT SAYS ALOT
personal doesnt mean excatly anything doe. but i would like to state, most people would say ana has least bs cc mechanic so far compared to most of the ones that exist

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Don’t let the Ana mains here fool you (and there are many, considering her pickrate and how many supports post in these forums). She does indeed need a nerf one way or another, but most likely nade as it’s the biggest of offenders in her toolkit, or any other toolkit in the entire game.

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True.

I just wanted to highlight how the community hates CC, but then is fine with a 5 second stun on a support.

Cause ya know… aim.

I’ll take any nerf to her kit at this point.

1 Like

I’m personally a big fan of the defense of “it has a windup time”. Meicicles have the same windup time, and a smaller projectile hitbox…

If you can’t land Meicicles, then yeah, I guess you’d think sleep dart is all skill.

Basically her kit is way overloaded, ffs she can outduel mccree and soldier like wtf.

2 Likes