5 players are not allowed to 1 shot naked tank even with a well time focusing fire.
They should have time to react and address 5 enemies at once
5 players are not allowed to 1 shot naked tank even with a well time focusing fire.
They should have time to react and address 5 enemies at once
DPSwatch. Thatâs what has become of it.
Yeah and if your tank got stunned there was this thing, what was it⌠Oh yeah, a second tank.
Itâs about time Orisa died in anything less than 15 minutes.
Pretty much this. If they are getting rid of every single oneshot mechanic in the game I donât see why Widow should keep hers. Itâs absurd and makes her a ridiculously strong pick.
And if for some reason she gets to keep it, her projectile size should be exactly the same as it was before s9.
This game is an absolute mess right now.
JUST USE JAVELIN SPIN 4HEAD
In general, Iâm fine with the tanks getting unique resistances added to them. Just something that would prevent them from being instantly deleted as that should be the benefit of playing the role.
People would throw a fit if Damage heroes couldnât damage well, or supports couldnât support their team. But tanks getting blown up is always met with âoh well, you should have known thatâd happenâ.
Its because sheâs a sniper and is defined by her ability to snipe. If anything, she really should be the only character with the one shot on her m1. Regardless, removing widowâs one shot is a trojan horse; its not going to fix the game or any problem currently with it.
Youâd remove her one shot, Orisa would still die in that same way due to heavy damage, and then what? We will have just made the game worse. Something weâre used to here, I know, but I donât think we should continue it ourselves.
âYou had abilities!â They say use Javelin Spin, but she used it to get out of spawn, they say to fortify, she had no chance to.
Damage is so spoiled now that anything they do is deemed as right, and anyone saying anything else is just âbadâ and giving âbad takesâ.
Thatâs why I was talking about this stuff since before 5v5 and OW2 beta were even announced.
Why do you turn everything into a sniper hate post?
Widow broken
Reaper bad
Orisa dying in a 1v5
Well, I knew some people would be looking to blame the tank for any reason when they saw a full health Reinhardt getting healed by an ult with his shield out getting killed ultra fast and said âUhhâŚwhy did he charage!? Duh, stupid Top 500 tank main who exclusively played Reinhardt just charged like a bot!â.
Idiots; as if he just charge into a bap window. He really had no options and thought, maybe, he could charge THROUGH the window and physically get in the way if the enemy team and their window. But no, I have paper plate ranked players telling me that the guy who knows Reinhardt better than all of us is just stupid.
Yeah, and if you notice, tanks have only died EVEN FASTER now. At least before, Reinhardt lasted long enough for some one to do something to save him. Like if Zarya had a bubble (I know she just used it), she could have bubbled him. And, of course he could have used his shield if he wasnât stunned.
Thatâs what Iâm talking about. That was a quick death, but it seemed more react-able to me. Tanks are dying too fast if thereâs literally nothing they can do to just damage.
Welcome to the forums. Hazmat suits, disinfectant, and therapy available upon request.
I was talking about how Snipers, AntiNade and EarthShatter would be a problem in 5v5, since 2019.
And 2 years into OW2 development the devs have finally gotten around to somewhat addressing it. Despite gigabuffing Widow.
shudder She needs to not one shot most of the roster. I donât hate her, but sheâs got too much going for her right now.
Genji and Tracer are dominating pretty hard right now too, whereâs the hate on that?
Hereâs a copy paste.
Non-telegraphed instakills are a direct violation of Counterplay Design guidelines.
And other games get around that by offering universal counterplay against Snipers.
Overwatch doesnât have any of that.
So Snipers âshouldâ be highly niche and not generalists. In a game where 92% of the characters in the game donât have ranged instakills.
Once again, whereâs the hate on the other DPS that are just owning the game right now?
Genji, Tracer, Sojourn specifically.
Because those characters donât violate the core fundamentals of counterplay design.
Also because instakill poke, or overly durable Rush have too much downtime.
Which leaves Dive or Midrange Brawl.
But itâs difficult to do midrange Brawl without it becoming Rush.
So that just leaves Dive
_
Also, closer range glass cannons tend to scale well with ELOs.
Itâs almost like the DPS mains whined so hard about counters in OW1, they removed them in OW2.
And thatâs why this game will die. Dive is only fun for the team diving. No one wants to play into it, no one has fun with it, itâs just plain boring.
Sad, another example how bad this patch is.
Even still that was much too fast ttk. I like fast games as much as the next person but with ttk like this you may as well play r6 seige.