Can people please explain to me why people don’t get on the drop ship at the end and fool around until they die? I’m trying to do the challenges, but it’s hard to complete if your teammates troll at the very end. I did figure out that if I got on the ship and sat there we would still get a victory, but I wonder why so many players do this.
Last year it was mandatory to have all 4 people into the ship or it wouldn’t leave. Either cases, those people gets an instant report from me.
I’ve given up solo queuing the PVE events. It seems to have gotten worse every year.
^ I’m honestly shocked I was able to get expert done on both modes with a group of randoms
Uprising doesnt have drop ships, retribution does. Plus they made it so that just one of you needs to be alive and in the drop ship to complete the mission.
Legendary retribution isn’t too hard if you have a good reaper, and teammates listening in comms. Sometimes that isn’t necessary.
For uprising, Blizzard should change it so that as long as one person is on the payload, a timer will count down and after that timer, it will start the next round regardless of who is on it.
In Retribution, if anyone not on the dropship goes down, it will leave without them.
I have two more modes in expert 4 man to do. I almost don’t feel like trying legendary, due to people quitting. I’m always solo in everything I do. All the people that I use to play with have quit the game.
Probably because the modes are too easy. They want more adds to come down- I remember Retribution getting harder the longer you stayed (more Heavies).
I beat each mission on Legendary (Omnic one took like 30 attempts, Havana took like 15 before we learned the trick and then we did it twice in a row, and Retribution took two attempts).