It seems a recent patch has buffed his jump to deal 50 damage to all enemies in his landing zone (it used to deal less damage the further away from Winston you were)
Is this a bug, or an intended buff that slipped past patch notes?
It seems a recent patch has buffed his jump to deal 50 damage to all enemies in his landing zone (it used to deal less damage the further away from Winston you were)
Is this a bug, or an intended buff that slipped past patch notes?
No wonder I’ve been doing so well with him lately.
It always did 50 damage. At least since February.
Only to enemies directly under Winston, beyond which there was falloff - but now there’s no falloff
I don’t remember any falloff.
Maybe it was an accident after the other buffs to falloff damage recently?
Explains why he killed me with his jump so offen even if i was pretty far away and even in the air ;). Cant say that its a Bad change… But no falloff sounds a bit like a bug.
If he landed and punched he dealt 50 damage allways.
XQC made a good video about it and when to use it.
He actually didn’t even swear in it.
No you are just good ^^
The same thing appears to have happened with Wrecking Ball’s piledriver
perhaps related?
You should post this in the bug report subforum as well. This might be a bug.
Yeah, I started playing Winston recently again (and I’m pretty good with him cause I mained him for previous seasons). And I noticed that I’m destroying people with his leap (23 jump pack kills btw).
Fortunately it looks like someone else has already posted it there
Hello. The bug seems to be fixed on PTR.
As an aspiring Ana player - yay!