Tune into the Overwatch 2 Reveal Event on June 16

I’m gonna have to put my thinking hat on how they can make Mei mains a bit less underwhelmed with OW2 Mei.

Can’t wait! According to the meta files of the YouTube premiere the video will be almost 43 minutes long! I can’t wait to see what the team has in store for us with OW2 :blue_heart:

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I just hope that would be more than 5-15min worthwhile footage, instead of what happened previously which made them to create another video to talk about the “real” stuff.

I don’t mind PR moves and some representation, but should be done in a proper moment and on a right place. If you gonna announce something prioritize and focus on that, later you can do a video about anything else. They said something showed and focused on other stuff and ended in a worthwhile of 1-5min of video footage who didn’t explained much about the hero they were supposed to talk about.

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I think they will using the same way what they did last year during the Blizzconline 2021. Many liked the format, cause they showed us new content & features alongside development footage and developers comments at the same time!

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Ah but if you look closely tracer is fighting reaper on the roof tops (so 141)

And based on incoming projectiles….they’re fighting Hanzo, genji, mei, pharah, Cassidy? (Bullets but could be anyone)…and the aforementioned reaper

Edit - Actually might be soldier…I think that’s a helix rocket

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Would this stuff help?

It is soldier, genji, pharah, mei and hanzo on the other side

I see the reaper and tracer on the top now. Well it’s 6v6 for sure

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Overwatch has always stood for inclusivity, open-mindedness, and the idea that the world could always use more heroes.

We are listening, we hear you, and we can’t wait to show you what’s coming for Overwatch 2.

Some might say it’s time for a reckoning.

Calling it now they announce a new support character that is a minority and has a catchphrase that uses the word “reckoning”.

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if only OW was really like this. i miss the team fortress-ish vibe we had back in 2016/2017.

wish we had map tools so i could build one where you have to stay with the payload or die. maybe a volcano or grand canyon kinda thing

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There’s this given stigma about certain Damage heroes “being where they belong” when it comes to fixing their problems: Bastion, Junkrat, Pharah, Mei, Symmetra, and Reaper are the highlights.

Practically all these heroes still have unresolved issues that most likely won’t be addressed due to them not being popular nor liked by the majority of the community. Which is a shame, truly.

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Announcement for announcement :thinking:

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What a great PR talk about “supporting and caring for the community.” How do we remember the last 3 years? <: What’s up Blizzard? <:
Instead of talking such nonsense just show it in actions, not just in PR words. Nobody gets fooled by this “caring for the community” or “listening to the community”.
I am waiting for what will happen 16. I do not count on anything big because I would probably disappoint again like in the last 3 years of “caring for the community” ^^
And of course, the first phase of the Overwatch 2 beta was a very good move, but when you hear PR talk about “inclusiveness”, “caring for the community” ect, comparing it with reality, it’s hard to stay calm …

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Is the exp card back up?

Actually some people on this forum seem really easily fooled by it

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Anything would help and would be better than what they did last beta, but I don’t expect them do anything for her in this upcoming beta either - not high on their priority list.
They avoid giving stats and talk about her each blog / streamer Q&As for obvious reasons and even considered her to have better defensive abilities than Symmetra (despite they play totally different, Mei plays more like Zarya / Hanzo and Sym plays more like Zarya / Torb) in one of the blogs.

Hell, when asked why Mei was not made a tank the community manager said in a twitch livestream that she does tons of damage despite damage not being the primary function of her beam (unless they redesign it), so yeah… not hopeful.
I just wanted her to remain fun and keep her identity without being unfair to play against to specific tanks like Dva and Winston, but it’s more convenient for them to just nerf her.

Well, all I can say is good luck getting people to play the neglected heroes. At which point we go to the part where why did they make those heroes in the first place?
I get not all heroes should be viable in all situations and switching to counter a hero is key, but having those heroes be awful in any given situation than a more popular hero is not how you balance a game.

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Ultimate: ITS RAWWWWW!
“Gordon Ramsay’s most known and famous phrase. Inspired by Valorant Jett’s Ultimate, Gordon channels his rage by appearing with a red face and begins to levitate in the air like Sigma. Finally, he is able to throw knives with very fast projectile speed with one shot kill potential if the shot hits the waist and above”

If we do get it, it will be HUGE for the “life” of Overwatch. Kind of like a nano boost. SOOO many YouTube “react” channels would jump in on it. First react channel would get at least 500k+ views and other smaller channels would follow the trend to try get a lot of views as well. Animated Short goes trending, people check to see what’s going on in Overwatch, people return. Rez.

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I figure the real reasons there are

  1. They realize a lot of people hate getting Freezed by Mei. Which might continue if she was a Tank
  2. Mei enables Deathball compositions, in a game mode where it’s threatening to be 100% Dive at high ELO.
  3. In 5v5 if you get a subpar teammate on the Tank role, Mei can be used to supplement the lack of Tanking. (Particularly great at getting teammates past chokepoints, or blocking Ults).
  4. For whatever reason people are obsessed about the hitbox size of a “Tank”. Despite the game having barely any functionality for bodyblocking damage.
  5. Realistically to get it done right, she’d need a full rework. And they don’t have that kinda time right now to invest in what is effectively an underplayed and unpopular hero.
  6. They wanna use the “Hey we got rid of annoying CC like the Mei Freeze and Brig Stun” as a marketing pitch for the PVP launch.
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This is the beginning of everything we have in store for the game.

  • It’s the beginning of the end. We’re done. Everybody go home now.

Overwatch has always stood for inclusivity,

  • We have Tracer and Soldier as poster "they"s, yes.

open-mindedness,

  • Which is we we got the awesome report system that can ban everyone for everything considering you manage to spam enough reports in, right?

and the idea that the world could always use more heroes.

  • Which is why we let you wait for years on end. Nothing like a good hype before realeasing another beloved fan favorite like SOMBRA or ECHO, eh?

These foundational pillars are bringing us into the future while keeping us grounded in what’s most important: our community.

:clown_face:

We are listening, we hear you, and we can’t wait to show you what’s coming for Overwatch 2.

  • Really, there’s nothing new coming. Everyone go home now.

:clap: :rofl: :clap: :rofl: :clap: :rofl:
:clown_face: :clown_face: :clown_face:

OH MY GOD - I missed the biggest catch in the first quote:

This is the beginning of everything we have in store for the game.
of everything we have in store for
have in store
store
STORE

  • DIABLO IMMORAL MONETISATION CONFIRMED WOOO WE IN FOR A RIDE BOYYYYYYSSSSSS!!!1!111

announcing an announcement that they already announced. POGGERS

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Yeah, and the strange thing is, all these Damage heroes only need a few tweaks to their existing kit to be both “fun” and function.

For most, the main problem is either identity crisis (Reaper, Symmetra, Bastion, & Pharah) or not being allowed to do their job (Mei & Junkrat).