Trial vs AI instead of Placements

What if instead of placements we had a trial testing the player’s mechanics and understanding vs intelligent AI to put them into a specific SR-range? Like a license to join competetive Overwatch? You could even put a minimum requirement to pass the test or some tweaks to detect people who want to trick themselfes into lower elos.

Part of this trial could be:

  • A better tutorial at the beginning of the trial
  • Basics with objectives
  • Basics of roles
  • Positioning/Using Cover etc. / Peaking corners
  • Aim (Tracking, Flicking, Predicting etc.)
  • Reaction to flanks (180/360 turns)
  • more advanced stuff once you successfully complete certain levels
1 Like

Then those who want to trick themselves into lower elos will just do the test normally until they’re let in.

Honestly this doesn’t change anything, we could just keep it the same.

1 Like

I understand your reasoning for this but it won’t/can’t happen tbh.

Simple reason? You can’t make a game and then lock the content because the game doesn’t think you’re good enough haha. People pay for the game, people have the right to play the game.

1 Like

You have masters! And you have masters! And you take a masters!