Trap for RoadHog seems so odd

Don’t understand why Roadhog now has a trap. Doesn’t fit his playstyle, a large guy who hooks people drops a trap down?

Why not take advantage of the fact he’s large. Maybe give him an ability that every debuff he receives (stun, sleeps, anti heal) gives him a charge that he can release. Maybe use the emote where he sits down (forgot the name) mini stunning everyone in an area and giving him immunity for a specific time (based on the charges). Adds a unique ability we haven’t seen and adds a level of strategy to his play style (do I use it on 1 charge or save it for max 4). Plus it kind of plays into his comic like character and they already have the animation. (Tried to workshop it but I’m terrible at it)

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It fits him perfectly. Just like Junkrat has a trap his bro now has a trap which fits the lore. Also since he’s hooking players into thing and hooking players into Junkrat traps was already a thing players did when they played these heroes at the same time; it’s cool now that he can do that himself. The image of a fitting change for a hero

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Ya drops a trap and forces people on it and letting him combo that fits him super well

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I’m not even sure Blizzard knows what his playstyle is anymore.

The trap certainly fits his character lore though.

I wanted him to have an AoE belly bop. :sob:

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He never needed a rework in the first place no dps left this game cause he got hooked and cooked by hog.

No support left cause of it only issue was he was clowning other tanks due to sustain buffs, they could have nerfed it and all would have been well.

Hes a displacement hero and thus helps him control people more after displaceing them

That is what they are turning him into. Not what he is.

Then what is he. hes always been a displacement tank sense ow1

Nope.

You are thinking of doomfist, ball, orisa.

He isn’t anything like them. He is a threat/control based tank. Holding an area out of fear.

Doom is a dive combo tank ball is a movment tank and orisa is a poke push tank. Hog has been a displacement tank sense release what his whole play style based around hook a displacement ability pulling the target into your team so you all can kill them. Hogs a displacement tank and always has been orisa used to be ine before her rework and is why we had pull hook a double displacement meta

Via displacement…His entire kit is about displacing enemies.

via displacement… she has two abilities that shove enemies away or push them into an area they don’t want to be in.

Which is less about displacement and more about confirming a kill. The very fact that hook exists is what makes him a threat based tank. He controls an area of 20m around him via the threat of hook.

Is hook a displacement ability? Yes. Does that make him a displacement tank? No. Because they don’t fear hook on its own. Its the pure threat of death that hog himself has. Something that doomfist, orisa, and ball do not have. Pure threat.

How does a trap not fit someone who hooks n cooks? Hook em into your trap… It fits the lore and the playstyle.

Which is the problem. His old playstyle was as a sort of fisherman, looking for easy picks to hook and shoot. Now if you want to have any chance you need to first place a trap, then hook them onto the trap, then shoot them. Even then it’s less reliable, which is why the DoT can hopefully let someone else finish your job.

Except if this elaborate, Rube-Goldberg, Tecmo’s Deception crap is his intended playstyle, why does the trap have twice the CD of the hook? Why isn’t it synced up instead? Why did they keep his full healing mobility and give it more tempo control and instead nerf his DR if he needs to be more sedentary than ever before?

If that’s what they’re turning him into then that’s what he is now. They’re not bringing back OG Hog.

He is displacement + threat. You pull enemies out of position, displacing them from their team.

His ult displaces enemies more than any other tank ability.

It just so happens he has a lot of damage to back up his displacements. Doesn’t mean he is not a displacement tank. Especially when a big part of his kit is kidnapping enemies around corners. How can you argue that’s not displacement?

Hog is hard countered by Ana. The playstyle of Hog IS to displace the enemy, particularly tank, around corner away from their team so you can’t get anti’d/slept and they can’t get healed. That’s displacement to me.

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He does displace them but the point of his displacement is to line them up the the next ability making it a combo you dont use doom to just move someone you use it to combo them into your next action and kill them.

No via being a large poke tank that can keep you from displacing them shes got 1 displament ability and thats spear while having more counter displacement abilities shes more an anchor then a displacer

Using his displacement ability to confirm the kill or us it for inviermental kills or move the target into line of tight for your own team a doom wouldnt punch a hero ot his team he would just kill them with his combos and orisa move people away with her javalin hog set up everyone for his team displacing them from their team into your team which the 3 heros you picked dont do whick it the main goal of displacement abilities are environmental kills and moving a target out of position into one where your team can kill them.

And its been his main ability for the whole game for example lucio can he heal yes can he displace also yes but his mai. Ability his hit works around is ow look his speed thats why hes a movement hero. Heros can play into other groups slightly but thats not their main usage like what else does hog do besides displace he heal him self because he pulls people into his face and help hims displace people more reliable because even if he doesnt kill them they cant kill him. Doom is a combo hero like echo and genji their main thing is combo kills and thats how they get vlaue if you played doom to move people around you would be better off ow look playing hog

I think it’s activisions way of making these hero’s easier to play for console players and spazzy children who don’t have the patience to learn how to hook and kill opponents.

They’ve been dumbing the game down for a while now. It also makes junkrat a lot less unique. People countering by saying it ‘fits roadhog’ haven’t played long enough to remember when blizzard didn’t want overlapping abilities because they wanted each hero to be unique.

I feel his trap robs both junk and hog’s uniqueness in order to make the game more playable for lazy players.

How do we know that Junkrat is not going to get reworked and lose his trap? Anything is possible. Junkrat does not seem the type to trap people anyways. They did it because of that old mouse trap board game, cuh. They thought they was cute. That’s all.