Tracer's Extreme Skill Requirements

There’s been a lot of ranting and raving against a certain Swedish shield maiden lately, and one of the constant refrains in favor of utterly gutting her is the notion that a low-skill (re: less aim-dependent) hero shouldn’t be able to take down super ultra high-skill characters, most especially Tracer.

Tracer requires an incredible amount of skill because of her low health and high aim requirements, is the argument always put forth. She’s high risk, high reward, and because of the insane levels of skill needed to make her viable, she’s only remotely a presence in the highest tiers of play.

And it’s bollocks. Tracer doesn’t have insane skill requirements, she has an insane skill ceiling, which is something very different. Yes, Tracer’s low health and dependence on being in relatively close range to her targets does raise her skill floor a bit above most other heroes, but it’s not remotely as high as those decrying Brigitte’s ability to counter her pretend, because every other part of her kit reduces those weaknesses.

She has the lowest maximum health in the game, but she’s also the smallest hero target with some of the highest mobility. Taking a few less shots to kill is irrelevant when enemies have less ability to land shots on you in the first place, or Tracer would have been countered from day 1 by Widow, Hanzo, and McCree. Tracer’s tiny hitbox makes her harder to hit than the average hero before her player’s skill level is even involved, and while Blink does take a little getting used to the displacement effect on yourself, we’re talking a dozen or two games’ effort to get a basic awareness, not the “hundreds” that Brigitte’s haters constantly insist on.

Her individual bullets are some of the weaker in the game, yes, but she also has one of the highest rates of fire in the game, which raises her dps so high that her aim requirements are actually looser than a lot of other heroes at the same skill level. Of the hitscan damage heroes, Soldier has 171 maximum potential m1 dps without headshots; Ashe, Sombra, and recon mode Bastion have 160; and McCree has 140. Tracer has a whopping 240 - the only hitscan dps that outpace her are Reaper, whose 280 maximum potential is highly dependent on the random spread of his pellets, and sentry mode Bastion, whose insane 450 comes at the cost of making him a big stationary target. A Tracer with 72% accuracy will outdps a Soldier with 100% accuracy. She only needs 67% to match 100% Ashes, Sombras, and Bastions, and a measly 59% to beat a 100% McCree’s output, and her preference for playing up close with her targets makes it easier for her to get those numbers.

Yes, the counterargument that Tracers routinely 1 clip backliners is an exaggeration at most skill levels, but what Brigitte’s haters always seem to conveniently forget is that before the skill level where Tracers can consistently pull that trick off, the players she’s up against don’t have the coordination or aiming skills to consistently take her down before she gets two, three, or even four clips off (she also has one of the faster reloads).

And even if her aim is terrible, as long as she’s at least competent at her avoidance, she will still terrorize an enemy team. Between her high dps and preference to be in close range, the presence of a Tracer - even one with bad aim - means that a team can’t afford to ignore the presence of one harassing their backline or flank. They have to turn around to deal with her, and if she’s halfway decent at blinking around and hitting Recall, most of the team is going to have to take their attention off the rest of her team in order to deal with her before she picks one or two people off. Even a mediocre Tracer can be a great distraction that lets the rest of her team gain ground while the enemy is impotently trying to swat the mosquito.

Tracer has a crazy skill ceiling, but her skill floor is not that much higher than any other hero’s, and the insistence that it’s unfair for Brigitte to counter her because Brigitte doesn’t have to aim very hard to take her down is a load of bloody bollocks, especially when Tracers who actually have the skill levels that Brigitte’s haters insist every Tracer needs to have just to exist are already capable of outplaying Brigitte.

Cheerio, luvs.

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Mmmm, whilst there’s no concrete way to quantify these things, she has definitely always been a hero that has always been statistically around the bottom/Sombra tier for mid ranked players, whilst being S tier for professionals.

There are no other heroes that go from meme tier to S tier at a high rank.

Ofcourse this isn’t a perfect measure of a skill floor, but… neither are random opinions from the forums.

I don’t imagine there are too many people playing sufficient quantities of Tracer around where her perceived skill floor is to ask.

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You want to know something else crazy:

Genji requires more skill than Tracer, but achieves less overall value than she does. Yes, his ult is powerful, but takes forever to charge, and isn’t just one easy button press like Tracer PB (which you get point blank range to people to hit, then run away or recall).

Think about that for a moment…

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High mobility generally increases the survivability of the user, she may have lower health but she gets hit far less then 200 hp characters with no defensive abilities until the highest ranks.

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Have you ever tried tracers blink pulse bomb combo outside of training range

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I agree with op honestly.

Someone like Widow has a high skill floor high skill ceiling

Tracers skill floor isn’t low, however compared to someone like Widow or even Hammond I don’t believe its on par with theirs.

Her skill ceiling is practically infinite though.

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Oh no Brigitte successfully combo’d me with 3 abilities and I couldn’t avoid it using my usual single button presses.

Nerf I’m high skill

Muh skillll

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Yes actually. I play her occasionally in QP, she’s one of the easiest DPS I’ve played as.

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Congratulations, finally a person who can see past the tracer skill facade. You are a brave human to post this on here. I bow down to one who can so easily break down the mental barriers tracer mains have been erecting in our minds for years

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Oooh, you even pointed out Tracer’s average at best aim requirement.

You’re a bold one, aren’t you?

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Youve been trolling lots about tracer recently it seems. Act as if hitting her pulse is so easy, and yet in the OWL tracer players averaged right around 50% stick rate, while using it on tanks often. But Mrat13 hits nearly all of em.

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(Couldn’t tell if you were in favor of tracer or brig… but here’s my statement regardless.)

tracer isn’t based on aim/mechanical skill, She’s based literally on ability usage and survival.
Her bomb is based on tossing and predictions, but her pew pew pistols need negative aiming skill, because she’s ‘close range.’

Sad thing about survival and ability usage skills, is because almost the entire rooster requires these skills. Maybe not as much, but still there non the less.

heavy aim/mechanical skill heroes is ashe, widowmaker, McCree, and hammond. Tracer is on par with reaper and roadhog.

So when ever somebody says “tracer is so hard to play, she takes skill and thats why she’s so strong.” I immediately say its technically harder to play roadhog than it is to play tracer. After that its just flustered and angry comments.

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People who think Tracer gets value out of bad players really need to take a good look at Bronze, Silver, and Gold Tracers. She barely does any damage, dies constantly, and has a terrible win rate as a result.

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Tracer’s kit is actually really forgiving; it lets you get into position and out with ease whereas someone like McCree is so easily punished for messing up. Her ability to dazzle observers is mostly smoke and mirrors. Maybe that’s why streamers that play Tracer are so boring to me. Widow and McCree are a lot harder to play and get value out of, personally, but once you built your Tracer muscle memory and experience in duels she’s practically autopilot from there, also because she is never buffed or nerfed, so you don’t have to relearn the character. That’s just my opinion.

Also she’s the only one that seems to most consistently break my hooks as Hog. Landing the hook on her tiny hitbox is annoying enough.

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It’s actually sad how some people use the “tracer can one clip squishies” to prove she’s op

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Well the aim requirement is sort of average since ideal range has the enemy basically filling your screen.

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Accept your fate Tracer mains! The Nerf Boomerang has come for her!

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I just ran out of likes. Please remind me later to come bump this.

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If you like the math, please tell us how much damage Tracer does in 2 seconds and compare it with other hitscan heroes. Then factor in reload time and calculate DPS over 10 seconds. You’d be surprised.

Also the best Tracers in the world have about 40% accuracy. Her spread is too high to get more reliably on anything but tanks.

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