Tracer needs a buff

She has the second lowest win rate across all ranks.
She has a negative win rate in EVERY rank except GM. (ie under 50%)
She deals on average 4000- 5000 damage less than all other dps per match.
She has the third lowest pick rate of all heroes.

I’ve given up on them buffing Sombra who has the lowest among all the stats across the roster. But can we at least save tracer?

6 Likes

Maybe like… a 10 hp buff. But definitely nothing too crazy.
There’s a lot of things that can one shot her nowadays admittedly.

she does not need any buffs…

15 Likes

Make pulse bomb an ult again and im happy. She has received 1 nerf and 0 buffs. Most heroes are considerably stronger now than they were years ago, she is just being powercreeped out of the game these days. Much more cc to worry about than when she was strong, plus having arguably the worst ult in the game after the nerf, wasnt great before the nerf with how hard it is to be consistent with.

But as others have said, you will have a hard time finding many people to agree with buffs here. Most people on the forums seem to hate tracer, and are fine with her being trash, even worse are the people who actually believe she isnt weak and doesnt need any help.

15 Likes

Tracer definitely needs help, either by nerfing the powercreep surrounding her (which likely won’t happen) or by buffing Tracer directly. But be prepared to face backlash from a lot of Tracists here.

9 Likes

Can’t wait for someone to say it’s not her meta. Just like what they say with soldier. They’ll never be meta again. Tracer’s winrate has always been below 50% below diamond, now it’s below 50% masters and below lmao.

8 Likes

Which is what the problem is. Buff Tracer, contribute to the powercreep. Blizz is digging themselves into a hole by continuing to buff everything and everyone. Tracer is “balanced” but cannot compete with the stronger dps.

3 Likes

Yea it is part of the problem, but since they are not going to nerf a bunch of the heroes getting powercreep, its time to give power to the heroes falling behind, to be more in line with those heroes who kept getting buffs. Also I find it hard to argue a hero who has been near the bottom of pick and win rates for over a year is balanced and not weak.

3 Likes

It’s real unfortunate tbh. She needs something in order to compete. Bliz should’ve never went “buff four heroes to compete with two” as their main focus.

3 Likes

Well whats done is done, time to buff the heroes who are lacking so they can compete with those that got many buffs.

2 Likes

Tracer is a situational hero. She used to be picked a ton more when dive was meta. However, since the meta has changed to a generally more tank and heal-focused comps, Tracer has seen significantly less picks.

To explain a few other things, Tracer works more in burst damage on a specific target. Example being coming out of nowhere to one clip the Ana in the back line so that the rest of the team can come in and finish the rest of the team since they don’t have healing. This is why Tracer generally has less damage compared to other damage heroes. This requires a decent amount of teamwork (just as most of the game does) which is why, without Tracer being so super powerful, she has a low win rate.
The problem is, in the current meta, the position that Tracer holds can be accomplished just as easily with other heroes that also provide more damage, and or other utility. This can be seen in heroes like Widowmaker and Sombra.
(I mention Sombra because she fills a similar role of removing key abilities and heroes from the battle, though her kit relies more on utility than Tracer’s)

The other problem facing Tracer, is the amount of CC in the game. With the addition and/or buffs of heroes like Brigitte, Doomfist, Wrecking Ball, and Mccree, the CC is starting to, or already has, make her unplayable.

All in all, I don’t think Tracer necessarily needs a buff. But the heroes currently overshadowing her need a nerf more. As much as people hate to see their favorite heroes nerfed, in order to maintain game balance, there has to be balance between buffs and nerfs.

2 Likes

I mean it’s kind of a thing where people who are that good will play whatever is good. so people who are that good stopped playing tracer and don’t really care because they can still play other heroes. So they don’t have to spend 10 million hours crying on the forums for a hero like Brigitte to be implemented into the game and just play the game.

And it’s like, even if they had a complaint… It’s not like they would be heard under the legions of angry silver players that can’t shoot a Tracer

Stuff used to die because you had to hard commit to heal. Now you just throw out a Repair Pack or even a Nano and it’s worth it just for the healing alone. Game has gotten really dumb lately.

Tracer is pretty widow like as in she doesn’t reach her potential until players truly start mastering her like in GM. I think something like the proposed auto reload after using ult wouldn’t be the worst thing but she’s already the most mobile character and has good survavability. A flat damage buff would be wrong imo.

the problem with 400 damage bomb was that it was a delete tank button since it’s hard to miss on tanks and much harder for a tank to avoid it. Maybe I’d make it easier to stick it onto squishies instead.

Personally, I’d like to see another dive meta before I make any stance on Tracer. We haven’t seen nerfed Tracer + other buffed DPS in a dive meta yet. Once we see how Tracer does in a new dive meta, then I’d be able to make my opinion on whether she needs a buff or not.

As of right now, though? The only change I can think to give her isn’t really an exact change but more of a concept: Something that would make her more easily accessible and easier to get value out of, while also lowering/giving her a skill ceiling. As it stands, she really doesn’t have a skill ceiling. If the player can get better, then Tracer can get better. There is no peak or plateau with her so she can more or less outplay just about anyone if she gets good enough. Even against Brigitte, it’s not Brigitte herself that limits her value. It’s the armor she gives her team that limits Tracer’s value. Tracer can still play around the Brigitte until that armor comes around.

The only exact changes I can think of would be like tightening her spread, but in turn give her some nerf that limits her max potential. So basically, buff her min and nerf her max. Not a huge nerf, but maybe something for her blinks. Maybe a 3.25s CD instead of a 3s CD?

Either way, any change they make to Tracer has to be a careful change. Even in the state that she’s in, where she’s not the most optimal, she still walks this thin line where even the smallest change can have a big impact.

1 Like

A year ago people were asking for nerf, now it’s buff.

But metas are literally caused by buffs and nerfs; they don’t happen organically on their own. You can’t have any new meta until balance changes facilitate it.

2 Likes

Tracer is fine, most Flanker/Dive Heroes seem well balanced right now, aside from Sombra, she could use some minor buffs.

She’s still pretty good. Her tiny hitbox and fast movements makes her hell to play against for someone like me (plays with my wrist, so my point blank aim is garbage - so the range Tracers SHOULD be shooting from)…and I’m high plat, so people are getting a lot of use out of her and doing well. She’s more of a high skill high reward hero than anything else.

If Blizzard balanced the game on winrate stats alone the game wouldn’t be in a good state.

It really isnt all that easy to consistently hit tanks. Rein sure, due to him moving slow with shield up, other ones not so much. Even in OWL season 1 tracer players had around 50% stick rate and was mainly used on dva and winston. Hard to use ult, and even once you hit a stick, over half the roster can live with a basic ability, an ult, or just have enough health to live from it, tho many tanks can also reduce its dmg once stuck like hog and oirsa, or totally negate it like zarya. A hard to use ult that had tons of counterplay.

And people act like it had to be nerfed it was too much dmg etc. Dont think I ever saw ppl complain about it doing too much dmg till blizz decided to nerf it. Saw people say it charges too fast, never saw people complain it did too much dmg. But my biggest complaint with it currently is the explosion radius. Before when it did 33% more dmg a 200 health hero could be further away from the bomb and still die. The dmg falloff on it wasnt nearly as bad as it is now. Pretty much if they are not standing right on top of it, it wont kill. Maybe just buffing it back to 400 isnt the right buff but something needs to happen. Id be fine with it having less dmg fall off and something to make it easier to land.

2 Likes