250 base HP including 50 Armor: 2nd best DPS healthpool. Can only be 1-shot by Widowmaker.
One of the best abilities in the game: Turret.
Turret is the ultimate zoning ability. Flankers become irrelevant with well placed turrets. And the auto-aim aspect makes up for the inconsistent primary fire.
Speaking of primary fire, this is were the ceiling is through the roof.
If you can master Torb’s primary fire, you can basically win every single game. Because 140 headshot at that rate of fire is just too good.
The problem is, I’ve seen no one being able to be consistent with the projectile of Torb, even Top 500 players.
Overload: The cherry on top. Takes everything about Torb and makes it better.
Better Turret, better rate of fire, 100 additional armor and speed boost.
yep we been knew torb is insane when minmaxed, but no one has really gotten even close to his skillcap ever, even though there have been 4600+ torb otps with modern iteration.
This is true of most niche heroes, even when they stomp they get no credit. Except maybe when you just melt the entire team as Sym. Torb, Mei, Sombra, Hamster, etc. though, impossible.
Torb is like hanzo, if you can effectively land your shots then you are a massive threat to the enemy team. If you spam and hope to get kills then you have no value and might get a few lucky games here and there where the enemy plays like potatoes.
Max skill ceiling talk is quite meaningless, Torb is balanced with rhe assumption that players will have around 30 to 40 accuracy with his primary fire.
torb is scary and i hate him as sombra or tracer since the turret. i am sure that turret deters a lot of flank heroes so yea he can get some value for flankers and protects the backline. also an overloaded torb is almost an i-win button. still think hanzo’s storm arrow is more of an i-win button
edit: actually mccree flash+fth is the best i-win button in overwatch 1
Torb has no actual higher skill ceiling, because when you reach that point his negative aspects come into sharp contrast.
Projectile
Massive hitbox with a head that takes up a 3rd of that hitbox
He does have some really good maps, where you can hit from really good angles, but in general, the higher you go in ranks, the more your hitbox is a massive liability.