Actually, it’s classified as one. But only in the vaguest sense.
TBF, I sort of disagree with calling it a moba, but that’s what its labeled. Or, it was when I last checked.
Actually, it’s classified as one. But only in the vaguest sense.
TBF, I sort of disagree with calling it a moba, but that’s what its labeled. Or, it was when I last checked.
It’s more like he guessed right.
I do it too from time to time.
I’m a one-trick Junkrat and even I hate double barriers.
If anything, double snipers thrive in double shields since they have much better mobility and range engagement, Hanzo also has decent shield break and ult combo’s well.
Double barrier sucks, and Sigma should’ve never gotten that much overloaded kit.
I rather have Bunker meta, at least that’s beatable.
I’ve never seen it labeled as a MOBA by anything other than fans.
As if dive and brawl dps don’t exist. Ideally you continue the pressure and chase them on jump their butts. But you all are so insistent on playing the hits an that can’t do that, and then yell to have barriers nerfed. Barriers counter hitscans, why are you playing into your counter?
I agree with everything but this.
It’s not Sigma that’s the problem. It’s 100% Reinhardt.
Sigma+Orisa isn’t a bad double-barrier because their barriers are easily broken, but they have secondary defensives that allow them to brawl. While they take reduced damage or counter damage, you still get to do things besides shoot blue rectangles.
With rein he doesn’t have a secondary defensive because his barrier has enough health to count as both a primary AND secondary defensive. His barrier has more health than sigma and orisa combined.
The problem is not sigma. It’s purely rein.