Creativity comes from inspiration.
Inspiration comes from already existing ideas.
yea its there because you need it. what do you think happens when you play against a good player who cant seem to miss a shot. its like playing against a widow that cant miss in OW when u have no one to contest her or shoot her.
the abilities are just a cool twist on smokes, frags, and molotovs.
Its hard to reason with the kids at the bus stop clenching their Capri Suns in anger …
so your saying the real difficulty level… is in liking the game?
shouldnt you like it cuz of the game mode? if u dont like the core game mode then why even play it really. i dont think this is a game where a character makes the game for you. like u dont see people playing OW because they think dva is cool but hate the core game. its more like an add on to like the game more.
Valorant takes ton of skill. Just look at Raze.
OKey i’m gonna type back to you once then i won’t waste my time on you.
Maybe there is something wrong with your reading cuz you didn’t understand what my post about…
So:
First thing first: If you haven’t noticed i was talking about the hit-scan part of Overwatch and not the easier to aim abilities… Yeah playing those heroes is easy but my post is mostly about that for example playing Widow, Tracer, Genji, Soldier is much harder to do in Overwatch than playing any Valorant agent…
Second: You are claiming that you are a high ranked player even tho you have private profile as well.
You’re probably mid-diamond, low masters who peaked 3700 once or twice.
Woow you’re on the top of the world dude. Congrats! Me myself is a hard-stuck 3372 mid-diamond DPS-support player but thank you for starting your reasoning with an insult!
You are claiming that you could easily climb with playing heroes like Winston, Junkrat or Moira but then it tells me that you know nothing about how to climb from silver to diamond. Just cuz you picked those heroes they won’t grant you an auto win.
Yeah Overwatch was designed for players who want their brain, fast decision making to carry them rather than they aim or mechanical skills but again, it’s irrelevant cuz i was talking about the hit-scan, high-skill heroes in OVerwatch.
“Bigger hitboxes” Yeah the tanks maybe have bigger hit-boxes but i’d like to see you hit headshots on a A-D crouch spamming Tracer, Baby D.Va, Moira’s hitbox or on a Mercy who is using Valkyrie Just pls send me a few montages of yours or just send us one of your match codes so we can watch it back how easy it is to hit headshots on those huge hitboxes as Widowmaker
“Track someones hitboxes isn’t needed for roughly 80% of the heroes and other 10% are mostly played by flick basis. Also unless you are shooting tanks that are being healed, bodyshots shouldnt be outhealed, unless you shoot a pocketed phara.”
Again LOL. You do realize that some supports were nerfed to the ground because they could outheal most of the dmg right? Pls don’t be illusional. Moira, Bap, Brig were all nerfed cuz if you were only hitting bodyshots they could outheal it easily, especially with a little help from the tanks. So you do have to hit headshots against a somewhat competitive team if you want to kill anything.
“Track someone’s hitbox isn’t needed”
Kabaji and Dafran would want to have a word with you Then pls show us some clips of yours where you can just hold down M1 as Tracer or Soldier and you get 3 kills… THis statement of yours is just a joke.
Dude if you watch any Valorant montages where Shroud gets 3-4 kills, he is doing it in less than 1,5 second… It’s all about 0.2 sec poking and reaction time. Yeah i’m not saying that an insanely good reaction time is not skillfull but it requires less skill in my opinion than hitting headshots on fast targets who won’t move as slowly as my grandma, who can use cover much more, who can have many mobility with which they can dodge your shots, who can hide behind barriers and kill you, who won’t be slowed down by your shots and who won’t just stand still just to be able to shoot properly is much much more skillfull…
(hitting shots while moving is much harder than hitting shots while you are standing still)
Cuz when someone moves much slower, they are a much easier target to hit Like this shouldn’t even be thing for you to understand… Just try to hit a AMP up speed boosted Lucio while he is wall riding at his fastest. I’d like to see you try.
“That’s also why so many overwatch players have such low sensivity, because there really isn’t that much aiming required, it’s more about aim positioning and timing.”
This is where i almost stopped respoinding to you considering that maybe you are just trolling or something. IN Valorant you literally have to just place your aim at where they neck will probably be and then you just move while in OVerwach your aim has to be very very dynamic. These are the pro players words not mine btw
So overall, i’m not saying that Valorant or CS doesn’t requires insanely fast reaction time, flick shots, or tactics as well. Okey i can admit it that Overwatch and Valorant requires different types of positioning, decision making so i should not compare the 2 together but my man i don’t think that there will be anything in any game ever again which will be has hard as hitting headshots !consistently! as Widowmaker or just climb as Widowmaker.
So yeah sorry for the harsh language, i just don’t like when someone starts arguing with an insult. If you like flicking bodyshots in 0.2 seconds while standing still then yeah have fun but i’ll keep trying to hit headshot a speedboosted Tracer
Obviously Overwatch takes more skill. I think people just meant aim was more important in Valorant and they conflate that with skill.
I mean in a way he is wrong. You really can’t compare these 2 games and say which requires more skill, since both work really differently.
Literally all those points he made also affects the enemies (against you). Making Valorant way more “punishing”.
Maybe check out Quake Champions? Ive not played it but it’s the newest game in that disappearing genre, although Ive heard mixed things about it, and it has about 700 to 900 average players per day on steam
i’m playing it from time to time, however there are 2 things i don’t like about it, character abilities and the lack of players make me match up against players from the other side of the world giving me 200-250 ping.
OOF, its amazing when you have a biased opinion how you can “conveniently forget” so many things. Point by point:
- Not really “unique”, like not at all. You have projectile, hitscan and beam, which is basically a hitscan that cant be DM/Deflected and doesnt headshot and hits continually.
- Its quicker and also cheaper. The AD Crouch spam feels 100% cheap and it requires little to no effort in order to negate good tracking skills. Positioning is more dynamic because the game is faster and has more mobility skills. Just that.
- The decision making in Valorant is faster. 1 Bad step and you are done. There is no respawns so theres no switching. Also theres no res, etc. OW is way more forgiving regarding decision making. Like INSANELY more forgiving.
- Absolutely false. Again, TTK in valorant is WAY lower. If 1 enemy shoots you before you shoot him, you are done 90% of the times. In OW theres heal, shields, res, you know the drill.
- Sure. Basically because the single player impact can be negated SUPER EASY in OW, so it forces you to coordinate with the team. Sometimes naturally, sometimes on an unnatural way. Remember Shieldwatch? GOATS? lets not “forget things” ok?
- Good luck not tracking enemies ults in valorant. They are literally the only thing that can turn the tables on proper pushes/defenses with skills. I dont think you fully understand this one or you havent played Valorant/Seen pros play it.
I think people just like it bc one idiot teammate does not = losing 95% of the time.
You CAN carry in that Game.
And not…I am playing 1000SR below my skill level carrying, but just carrying a bad teammate when 9/10 people are roughly the same skill.
The game itself might be a knock off of other games but I don’t think that’s the point. Its OW competitive players that are the most upset about the current state of the game, more specifically comp mode. It just doesn’t feel competitive enough to justify an esports scene that was very clearly shoved down our throats. The dev’s incompetent mindset about it doesn’t help things either implying that being casual in a competitive game mode isn’t going to cause problems like all the ones we have right now. Blizzard simply didn’t have the know how to manage a competitive experience and it shows. So now those players fed up with it see a way off the sinking ship and they are taking it since Riot has a proven track record of competitive management, even if the game isn’t as polished as OW. OW is still fun but strictly as a casual game. If they ever want to be taken seriously by a competitive community again there needs to be some changes to their view on what makes a competitive mode as well as a professional scene.
At least Valorant doesn’t have
Mcchine cree (stun + fan)
SPAMZO
WEEBOOBLADE
ONE PUNCH MAN
As someone that played 6500+ hours of TF2 while having no interest in playing CS:GO…what I’ve seen of Valorant doesn’t make me want to play it.
That doesn’t mean I think Valorant is a bad game or anything, but it doesn’t strike me as a game that is intended to appeal to players of OW, TF2, Tribes, UT, Quake, or Doom. It looks like it’s intended to appeal to CS:GO players that want something a little different.
To me, the real ‘threat’ to OW is their own development team. Blizzard must make radical changes to squash these horrible queue times or players will absolutely leave for “literally anything else” that doesn’t have that same issue. “I’ve got 1 hour, let me play a few rounds of Valorant” vs “I’ve got 1 hour, let me sit in the queue and try to get a game of OW going.”
Wow, from the future. A lot of these comments did not age very well at all…