Tips for movement from high level tracers?

I have been playing a lot of tracer lately in comp and in ffa, and I have struggle with being evasive in 1v1’s. Any tips from high level tracers on how to use blinks in 1v1’s?

Some pointers :
Try to not use blinks for general movement too much in ffa so you have 3 up for most fights.

If you find yourself in a close quarter 1v1 - blink through them - 180 shoot - repeat. If its a Mccree it might be best to blink through him - turn around and blink through again, most bad cree’s mess up their flashbang this way. You can practice the blink 180 on the training bots or in a custom game.

A-D - crouch spam - play around the start of the falloff range on the pistols ( 11m ) to make tracking easier and just spam A-D and crouch. Tracer has a tiny hitbox and the only reason people are able to hit you is because you move in a predictable pattern - so never hold W or any key for that matter for too long.

Another advantage to playing around blink max range is that you can use blink melee finishers. So when you empty a clip you can blink in and melee or melee cancel with recall <- this is especially helpfull in tracer 1v1’s when the other tracer recalled first - It’s pretty much a free hit.

thank you for the response :slight_smile: