With the advent of these new changes in damage fall off, including the
no damage fall off to Mei’s secondary fire, it’s come to my attention that if Overwatch had no place for Pharah before, it definitely doesn’t now.
If people thought Pharah was useless without a Mercy before, imagine it now, with all these new changes.
Not only this newer patch, but also the Sombra patch, as well as buffs to Ana, and the like.
I know I’m preaching to the choir for most people out of diamond, but I understand why devs aren’t addressing her obvious uselessness.
And it’s because at lower levels, she tends to dominate because most people haven’t learned yet to look up and shoot.
I’ve played Pharah almost since launch, and it’s always been a struggle to deal with “meta” picks, and with people that assume you’re throwing because of the Pharah pick with no Mercy, and this is nothing new to off-meta picks to hear about.
I don’t necessarily know what I’m asking of the devs here, because I know how dangerous a buff can be, but at Pharah’s current state in the meta:
she doesn’t come close to touching it.
TL;DR: Make Pharah great again (meaning make her viable in anything, she’s literally trash tier)
Sincerely, a Pharah main that managed to get to GM
then shortly-after quit because they didn’t realize that Moira was also a counter to her
P.S. Saying that she’s fine because Mercy exists isn’t a good answer
P.S.S. I don’t care about console balance, PC is where it’s at, ask Blizzard to make patch changes different for console or something idk