I can’t help but shake this feeling that despite the communication we get, the team just seems to be contradicting themselves.
A) They want to get rid of hard countering, but;
B) They make tanks and new heroes nearly impossible to deal with because of that (while also leaving specific hero interactions in that are, in fact, hard counters)
A) They want to make the battlepass feel rewarding, but;
B) They put the themed skins in the shop instead of the battlepass, and you don’t earn the premium currency through it (and souvenirs are such a waste of time, resources, and an emote slot)
A) They want the events to feel fun and fresh, but;
B) They make the events so stale to play, and the rewards lackluster (especially for OG players - we have most of the skins from YEARS ago, so why would I bother grinding a mode that’s stale?)
A) They said their hotpatch system is working so they can make quick balance changes, but;
B) It doesn’t work for the hero who is problematic at the moment (Roadhog) and they won’t actually balance Sojourn
A) They say they don’t want Sojourn to be bad for lower ranks, but;
B) They have no problem with heroes like Sombra or Genji being pretty terrible for lower ranks with their nerfs
A) They keep saying they’re improving their matchmaking, but;
B) They later reveal how flawed their system is from the core and the changes don’t actually address the fundamental flaws
A) They say they’ll communicate more, but;
B) You have to play Nancy Drew and piece together information from the lead dev’s Twitter, Aaron Keller’s twitter, and then patch notes come after the patch actually goes live
A) They may not want snipers to dominate, but;
B) Circuit Royale and Push Maps generally favor snipers because of the straightaways and free high ground.
A) They said since it’s a live service game, they can add more content, but;
B) They brought in map pools and we have less maps than in Overwatch 1. We have less content in this regard since we shifted to live-service.
I don’t know what else to say. I just wanted to get this off my chest. This is frustrating. Get it together, team. Pick a side and stick with it. So many choices feel good in intent, but contradicted in action. This game feels unfinished, so many of the choices feel like it’s lacking a modicum of foresight, and when your playerbase is voicing these concerns, you seem to carry on with your plan despite most of your vocal playerbase from all levels of play - from bronze to OWL - stating the things that are frustrating.
I want to like this game more. But it’s slowly starting to lose me. I don’t know how much longer I’ll be playing if they don’t change course and actually address core problems, not just little band-aid fixes that cause more problems.