The community seems to actually be a huge factor when it comes to nerfing and buffing heroes weather people like to admit it or not. A lot of heroes have been changed drastically due to the outcry of the community which i believe is a good thing but in the case I’m about to talk about… it is not.
Case in point. Doomfist.
Yes, before everyone starts calling me a Doomfist main and telling me how un-fun it is to be bounced around and one-shotted into walls… please hear me out.
Firstly i would like to say, i am NOT a Doomfist main, However… i did enjoy playing him because i felt his kit was so different from the others that his play style felt fresh and utilitarian. That being said, I did actually think he needed a nerf. His CC was a bit out of control and did need to be toned down. The thing is, the way Doomfist played his CC was a necessity in order for him to secure kills reliably. At the pro level he was used as a disruptor that broke up the flow of the opposing teams push and possibly picked off a hero or 2 in the process. In lower ranked games a Doomfist with above average skill would be able to use his cds sparingly and chain kill many people.
Here is the issue. Doomfist was not an ‘easy’ hero. His plays were mostly more risk than reward and required more ‘outside the box’ thinking. I do agree that rocket punch is an easy way to kill someone BUT as any mildly knowledgeable player would know, Doomfist used his punch mostly to either engage or disengage. It was his mobility tool. As of now, his rocket punch is the only way to reliably kill someone and i believe most of the backlash coming from lower ranked players was with his rocket punch. Now, that ability has been push to the forefront and more people will be killed in that way rather than the slam/uppercut/shoot combo. This solves nothing for them. At higher ranks (lets say GM to pro play) no one thought he was OP… just annoying.
What im trying to get at here is… Doomfist is now unplayable and we did this. Please spare me the ‘tips and tricks’ and the ‘you’re playing him wrong then’ comments. Hes unplayable. Doomfist mains from every spectrum have concluded it. Nothing about his kit is reliable or predictable to the player playing him. Uppercut knocks people up in varied directions every time, slam knocks people right over you a lot making shooting them incredibly difficult and his ult… i mean… its basically only good for re-positioning yourself… no point in ever trying to go for a kill with it.
He should have been toned down little by little to gauge it instead of his entire kit all at once… but… so goes the trend.
Inb4 he gets buffed or reworked and becomes actually OP and easy.