Yes being on cooldown means you cant get them any faster.
Yes they don’t grant ult charge.
I never argued either of those things, the problem I talked about was that since you get these incredibly powerful abilities for free just by clicking on them while in spawn, you get so much value and makes this strategy broken, not the fact that spawns are so close.
Well maybe people shouldnt play a game built and marketed around switching heros as a core feature if all they want to do is play 1 hero?
It doesn’t matter if you’ve mastered three of four heroes if someone else has learned all 32 well enough to answer any threat you feel like.
While I admit it was cool, he was abusing the crap out of the hero switching feature. If anything, that was the few reason why they disallow and add in long cd that maintained itself even after switching.
I understand it can be really annoying when people constant switch like t hat but it is fun and cool and imo a great thing that exists
its annoying when they spam lamps or res
here hes not just spamming those which makes it just more fun for everyone
Game was marketed around having heroes for everyone, including players, that normally do not play FPS.
Switching sucks though for loss of ult charge. It’s just also not how most players want to play the game and Blizzard knows this (now).
Wrong. This isn’t about making mistakes. It’s about the simple act that changing heroes at the last moment as the Defending team gives the enemy zero chance to react to the pick and switch to counter, therefore throwing the entire fundamental premise of switching out the window.
It not only is a terribly - designed aspect of hero switching, it also punishes skillful outplays, not supports them.
Firstly, they aren’t penalized either way, since they still have more time by default for the next round since they player better in the previous one. Also, sure I guess you could call abusing mechanics as “playing smart”.
It doesn’t mean they won’t attempt to force it anyway. Through forced “meta shifts”, for instance.
Swapping during a match I think they have accepted most players don’t want to do. Metas - now that will always require some adjustments…
Maybe for the pro scene it’s worthy of discussion, but…
… if someone does this to me in ranked and wins, it will be a well deserved win; I wouldn’t even be mad.
Otherwise loss of ult charge may not be worth it.
Nerfing ults has side effect of making such “abuse” of hero switching more beneficial, as you don’t lose anything, besides ult charge, and if your ult is already meh, no reason to hold on it.
I mean, it isn’t. I can absolutely guarantee that your enemy didn’t play perfectly, so for you to be struggling to complete the map, you have also made many, many mistakes. This isn’t an argument. Every player makes mistakes in every single game, and if you lose or barely win it’s because you’ve made a lot of them.
But this has no net impact on the outcome of the game (at least in comp) because both teams defend, so both teams can use this. If you don’t think to use it or can’t execute it well but they can, then they deserve the win.
And how does it do that?
Well, they would be. If they do this trick and get x amount of time, and you fight to have the trick removed giving them y amount of time where y<x, then you have penalised them. And the reason for that was that they are smarter players.
Well, that’s not what this is. And no, I generally wouldn’t. The only thing that is arguably an abuse is the fact that you start with no cooldowns each time. Arguably. But you are forfeiting your ult to make it happen. Switching characters, even multiple times, to give yourself the best character for the moment is how Overwatch is meant to be played. And doing it so often as mL7 displayed is just diligence.
Good point. I mean there is a place for switching, but it gets tiresome and people for the most part don’t like it. Doesn’t matter if the game was first conceived that way, people by and large dislike it.
ML7 is just built different

Same. Like I dunno why anyone would need this explained. If the devs intended for Mercy to be able to rez more than once every 30s they would lower the cooldown (a game mechanic) on her rez ability.
My dude, there’s no reason to be rude.
I’m glad you could think of reasons, but that’s no reason to be mean because I didn’t see something you did.

Ok, heres why:
Normally defenders have this advantages:
- back after respawn time
- faster hero switching
, they are natural in gameplay
In this situation defending team has big, BIG advantage over attackers:
- Cooldown advantage
Concidering cooldowns its basically 6v7 or even 6v8. Rezs, healing juice, lamp, dart, nades… EVERYTHING WITHOUT WAITING FOR ANOTHER USE
Intended way of using ability to switch:
- Getting advantage over enemies by having hero that counters them or synergies with team
Unintended way:
- Using abilities of a few heroes to skip cooldowns
Then cooldowns should be changed to where they have to wait for the time to be up, regardless as to whether or not you’ve switched heroes.
(And thank you for explaining it in a nice way.)
It was marketed even more so that you would switch characters based on different situations as well. Not that you are wrong, just dont cherry pick to fit your argument.
Lets not discuss how Bap has been changed once already for this exact type of behavior though, right? To the point where it was literally ML7 who brought it to most people’s attention.
There’s a reason he can’t go to Bap as soon as he can the others. Bap’s immortality cooldown is (i think) the only cooldown in the game that persists after swapping from and back to a hero. It was changed in a patch after ML7 did this exact thing but just swapping off and onto Bap multiple times.

My dude, there’s no reason to be rude.
I’m glad you could think of reasons, but that’s no reason to be mean because I didn’t see something you did.
But a little sass completes the forum experience.
Don’t take it personally, I was just using what you said to make a point.
There’s sass and then there’s rudeness. I can take sass, but not rudeness.
If you can’t make a point without being rude, then don’t make the point.
(And saying 'don’t take it personally" doesn’t get rid of the fact that you were rude.)