This game won't make it to season 10

Honestly it’s been so bad i only played 2 matches yesterday and then logged off for palworld (amazing game btw)

You ether stomp the enemy or you get stomped, and moreover the devs have been trying to add very idiotic changes. and the report system and matchmaker need an absolute overhaul.

This game is in an abysmal state right now compared to the launch of OW2.

Microsoft needs to completely do a reset on this dev team, and get people in who will capitalize on what made overwatch great in the first place.

Perhaps hire some devs from Riot Games or something to restore the competitive integrity of this game, fix the matchmaker and ranked system, and most importantly add a proper report system, remove private profiles, and add up to 9 Avoid slots.

“The balance for everyone, appeal to everyone” balancing style has got to go. We shouldn’t have ever had sojourn and mauga be like they were for weeks, months for the former. and nothing be done because of “winrates in casual and low ranks”

When you have heroes that are overbuffed for casuals all it takes is a few good one tricks or good players to dominate everyone with that hero. Trickle down balancing should be enforced like in every other competitive game to fix that once in for all.

Or ultimately straight go full casual with the game. Stop trying appeal to everyone resulting in horrible balance changes that no one asked for.

20 Likes

You heard it here first folks. Game is shutting down within about 3 months. No season 10.

37 Likes

That’s clearly not what i said in the post. Ether respond with actual criticism or go somewhere else. Begone troll.

5 Likes

Maybe don’t make a silly title then?

But okay; title aside I think very few balance changes have been made for casual players. Most changes are for high ranks, it’s why we have so many higher skill heroes that are bad in low ranks, like tracer, widow, sojourn etc.

I agree matchmaking can be a mess at times. They are making changes to comp, with the whole wide and narrow groups thing coming up. We shall see how that helps.

As for qp matchmaking, how can that realistically ever be great, when people can queue with others of any rank. They could be trying a hero they never played before, instead of their heroes they earned their mmr on. They could be tilted, drunk, worse at a game mode, having a bad game etc.

5 Likes

You don’t understand! Sure, it didn’t happen the last 7 years we’ve been hearing it, but surely this time it’ll stick!

7 Likes

True, the game has been dead for many years I’ve been told.

4 Likes

i thought this game already died? OW has more lives than a cat does!

4 Likes

One of my cats knocked over a lamp last night in my room.

Dang cat must have cost me a life from the heart attack I had waking up to that disaster :joy:

2 Likes

:joy: I love this logic of the game is dead because I played a different game. The amount of times I played a new game and the game before didn’t die is almost all games. Overwatch will be fine. It’ll never be the best multiplayer game ever. But it’s not just disappearing. How can someone play something else and think the game is permanently dead? Like y’all will come back here and there.

it cost OW a life, you should be safe!

1 Like

There were entire seasons that they purely balanced based on average ranks. For example junk rat got nerfed despite him being a throw pick 90% of the time above diamond. And while not explicitly based on average rank they’ve also consistently balanced with favortism towards certain heroes based on popularity, for example sym/mercy/76 where as heroes who are obviously not picked often or do well often like Winston/reaper have been ignored for lengthy durations as they’re not as popular. Either the balance team just rolls dice to decide on who gets nerfed and buffed or they balance based on community popularity which is obviously not healthy for competitive.

1 Like

I’m actually a bit pessimistic about this. Right now, from what they’ve told us about the inner workings of the matchmaker, which was quite a bit for those who kept up with all the blog posts and AMAs, the system is operating within the narrow framework only. Those who advocate for “better” matchmaking, and cry foul about the current one, are asking – usually without knowing it – for even narrower parameters. From what little they’ve told us about the overhaul it seems like they’re moving in the opposite direction, at least when it comes to removing grouping restrictions.

1 Like

Draxion, the unfortunate reality is that this forum has paid influencers that work hard to derail posts like yours, communicating negative sentiment. The instant anyone complains on here, the gaslighters will show up with strawman arguments, claims of ‘skill issue’, general contrarianism, and many other distraction and diversionary tactics. They exist only to do crowd control for blizzard, and the majority of them seem like just AI personalities regurgitating the same old nonsense and never missing an opportunity to pat blizz on the back for sticking their hands in our pockets.

2 Likes

Not disagreeing that they balance based on popularity, but Reaper is paying the “overly good in low rank” tax rather than because he’s not popular. He’s one of the heroes like Junk and Bastion that are held back in getting changes that they need based on how wildly overpowered they are in ranks where people can’t play around their gimmicks.

1 Like

Yea, the same system they’ve been beta testing all throughout Season 8 in quickplay. The same system that has been generating ridiculously one sided stompy matches that feel like garbage and is generating a huge number of complaints from players across all forms of social media.

Just wait and see, once Season 9 rolls around, the rigging system will be fully implemented throughout all facets of the game. Even competitive is going to be nothing but EOMM and DDA mechanics. The game is taking its last breaths.

3 Likes

My understanding is that people who want to group further apart are going into it knowing the matchmaking will be worse. But for solos or people grouped close in rank, they should have better games than currently. They shouldn’t see the high diamond players grouped with golds anymore.

1 Like

Well that’s exactly why balancing based on low ranks isn’t healthy. Sure there might be reaper tricks that climb 3 ranks if he gets buffed significantly but because of how ranking systems work they’ll eventually either get better and continue improving or plateau. Also it’s just illogical when comparing this balance style to most other competitive games. I actually can’t think of a game that they don’t balance based on esports/high ranks for example league, siege, Val etc they all balance based on higher ranks and for good reason, so I don’t get at all why overwatch devs want to be so different besides the obvious answer of just catering to the larger player base and sacrificing competitive integrity in hopes of keeping the game alive

1 Like

It will also be worse for the people who unwitting queue into these matches as well. And will have no ability to leave the match during the assemble phase, effective being held hostage. This rigging tech is going to ruin the game even worse than it already is.

2 Likes

The way they described it is wide and narrow groups should be kept separate. So solos and groups of players close in rank should generally be against other solos and groups close in rank. Which if it works, will be an improvement.

We are talking about comp, there is no leaving. Not even going to talk about the conspiracy theory stuff.

I detest OW2 more than the next guy but there’s literally no way it’s going to shutdown even this year. Maybe in a century but still… this game is a CASH COW and people continue to fund it.

At this point balance doesn’t matter, money does.

4 Likes