Sym is doing too much damage cause of a bug lmaooo of course she’s getting nerfed. She’s doing 40% more damage than intended. It’s a well deserved nerf. Zarya as well.
Actually she’s doing 16% more, do the math hun
Its closer to 17% roughly
Doesn’t symmetra also have a lot of utility in addition to her damage? Hanzo has sonar arrow, but sym has slowing turrets, teleporter, and a giant map wide barrier for her ult.
Not arguing one way or the other if she should be nerfed or not. I’m just not sure if comparing her to Hanzo is a great idea.
Shimadas were always their favourite.
Developers say otherwise
Not according to the developers
honest interpretation from someone who uses “hold a button and win” excuse.
New flash, Hanzo can spam storm arrows into fat tanks and use them to build his ult EXTREMELY fast. Takes none of this so called “skill” everyone keeps sayin Symm doesn’t need.
I mean the last patch boosted unintentionally boosted their damage by 20~30 percent
so a 11~13% or dps nerf is not that bad overall.
Not what I said. Try to be more original in your dishonesty please
News flash* I know Hanzo is dumb. I said as much if you actually read instead of getting easily triggered
No. It isn’t. That’s your own anti-Symmetra bias interpretation.
Also the developers’
So, you know
Im sure the devs looked at her stats without being against double barrier and did their own testing.
Also doesn’t explain why Zayar also got huge damage buffs with the buf fix.
But I guess we will skip over that part.
Nope. They never said any of that besides that she did more than intended.
How would you want Honda to be nerfed?
Symmetra sympathizers are very good at this
Therefore this is a compensation nerf by definition
I’m 2/3 easily and demonstrably.
My last one is also true because it is just a continuation of her having too much damage now
Thanks for helping illustrate my position
That doesn’t mean “hold left click to win”. It takes more than melting a single player or two to win the game.
It’s funny that you think you “got me” with that though.
Call me someone with a tin-foil hat but I’m guessing people would rather watch arrows than beams cos “skill based” and would look better in “glorious” league
I love how they say balance changes take time but if it’s sombra or sym it takes no time. Devs have double standards and have no problem lying through their teeth about it
Who would have guessed that heroes that are more infuriating and “unfun” to play against have swifter balance changes
It’s almost like the developers understand that balancing player experience is just as important as balancing the game.