My least favorite part of new Doomfist is that he’s not a combo character anymore. And before anyone says anything, no, standing still and then punching is not a combo, the ‘counter’ is not even close to satisfying, the block is not engaging or interactive at all.
There is no more juggling your 3 different abilities and using them all as escapes AND engages. Sometimes you even have to split them into engage-damage-escape. There is no more thinking on your feet, there is no more high IQ plays, there is no more edge of your seat escapes, no more adrenaline rush, no more ADAPTATION, no more FUN, no nothing to his kit. Everything good about Doomfist has been removed and he was already an almost perfect design. They simply changed way too much way too quickly; this was not a set of calculated decisions to try and smooth him over to a new category in a way that doesn’t totally shaft everyone that already plays him,
this was a radical change done because Blizzard knows Doomfist doesn’t have a lot of players and the community already has a sect of irrational hatred towards the character.
This entire thread, especially your well-thought out and written post, just makes me sad, and the semi-recent news that Overwatch 1 is getting entirely rewritten and disabled, replaced by overwatch 2 on release, makes it so much worse.
people do not realize the levels of genius Doomfist is working on in overwatch 1 because they don’t play and don’t understand his kit. Blizzard made a street fighter character, slapped him in an FPS, and actually made it fun. I don’t care if he wasn’t always a strong DPS, I would rather have a less than good but fun and engaging DPS than a mediocre incredibly boring Tank. It’s the kind of thing that’s literally always going to be upsetting to know.
It is a genuine marvel of character design that is just straight up getting deleted, forever, in favor of an extremely less interactive version of the same kit. Once DPS fist is gone, this marvel of design isn’t going to be the same ever again, and even overwatch 2 custom games won’t be able to replicate the kit 1:1. This is infuriating and extremely poorly thought out decision making by Blizzard to the point where I hope Overwatch 2 is such a massive failure that the company goes bankrupt because I want every single person in charge of making these decisions to understand how abrupt and stupid they are.
Even with how bad Doomfist is in Ov1 compared to a majority of the DPS cast who are way more reliable, i’d rather them nerf DPS doomfist and make him even worse than continue with the tank switch and ability changes. That’s how attached I am to his kit design and flow, because there’s nothing like it anywhere else, and I assume most Doomfist players feel the same- especially now that the beta honeymoon period is over and we can all think rationally instead of just being happy Blizzard paid attention to the hero. No more coping- let’s take a step back and realize that this really is just a piss poor thing to happen.