Teleporter
Cooldown now starts on deployment and freezes halfway at 6 seconds. When it’s destroyed, the cooldown continues.
Now activates in 1.5 seconds instead of 2. this is key
New Passive: Improved Shielding
Symmetra’s shield hp now regenerates after one second of not taking damage, instead of 3.
Head hitbox reduction
Her head hitbox is massive and maybe should be looked at.
Basically these buffs provide more tp uptime, and better dynamic tp use. Speeding it up by half a second will improve the ability to escape.
This rewards a more active in-n-out playstyle and doesn’t just tack hp onto Sym which would be kind of a bandaid.
Also Sym used to be the queen of shields so let’s give her some respect.