raw stats mean nothing, its like old joke about the hanzo main who did nothing but has 3 golds.
youd think having alot of dmg dealt or healed would mean alot but what matters isnt how much, but WHEN and how effective it is.
for this ill use dps as an example,
in a perfect world anyone whos dealing dmg would have a perfect dmg to elim ratio. meaning they would never over do it.
something you see alot in low elo, is a heroes like junkrat, hanzo or pharah will have insanely high dmg numbers at the end 20-30k. but they’ll have done 25-40 elims total.
if we assume that every kill is a solo kill then they did between 750-800 dmg per elim. which is feeding
in a perfect senario that hanzo would of done, 40 elims with 11320 dmg or 283 dmg per elim. this is the average health of a team with a rein (500 hp) zarya (400 hp) and 4 200 health squishies. so this would mean hes effecient, hes killing targets without them having a chance to really get healed at all. which is ofc im possible. but its far better then the shown stats
now why did i just type all of that up ab out dps when your talking about healing?
the reason is because you can have 2 dps in a match, one with all golds and 1 without. and the one with golds is hard feeding and could cost you the game
were as the 1 without, might have the better elim to dmg ratio. meaning there not just throwing dmg out there for the enemy to heal.
the same concept goes towards healers, its very possible for you to have 30,000 healing every single match but still not do your job. because it doesnt matter if you heal 30,000 if most of what your healing is your feeding tanks, you have to keep as many people alive as possible
so for instance healing the widow thats being dove on over and over again is many times more important then healing the rein that charged straight into the enemy team. that riens dead
on the other side, its more important for you to heal the tanks that are in a brawl (and are low health) then to try and heal the over extending genji thats trying to spawn camp people.
who you heal, how you heal and when you heal is more important then how much.
also you dying 15 times in a match shows you have bad positioning and awareness. you dont belong higher
the higher up you go, the TTK (time to kill) drop dramatically (meaning you die faster) while positioning becomes alot better to compenstate. you have people that react instantly to anything you do
not being able to climb is infact a “you” problem, many people have done bronze-diamond-masters-gm climbs as any and all heroes. and notice i said bronze-diamond then masters and gm. because non pros/top500s have done it too with relative ease
ive climbed a mercy account from silver (were it placed) too plat in a matter of days, yet your telling me that because you had such high stats. that what i did was impossible. youd probably tell me it was luck
but that mentallity is why you dont climb