Making the tanking experience more enjoyable.
I’ve not played that other game cause my poor set up just can’t cut it, but their success speaks for itself.
The game (OW) has a lot of issues, but I would say the biggest one is the tank players not having as good a time as the rest of us, and more leaving everyday. I believe these solutions will alleviate this issue massively, we should see tank players returning, and more existing players will be much happier to tank.
6v6 - helps tank players feel much less pressure as they are able to be accompanied by other tanks for synergy and combos. Would be much less of a punching bag role and more enjoyable all round.
OQ - in spite of some preferring 5v5, OW was in its absolute prime during this era. I didn’t get to experience a great deal of it because I started playing when Brig was introduced, but the numbers speak for themselves. Particularly tank numbers since OW2 became a thing.
The recent experiment (min 1 max 3) was a bit of a failure over all, but I actually think that’s mostly because of poor balance and 5v5. I honestly think they may be on to something with this system, but it’s not gonna work in 5v5 because as due to current balancing the most optimal comp will always be 3 tanks 2 heals.
What if they implemented a similar system where:
• Support role is min 1 - max 2
• DPS and Tank min 1 max 3
• No passives
Having this system in place for 6v6 would prevent goats from becoming a thing again. It would give all players the freedom to swap their roles mid way if things aren’t working. Role passives would no longer be needed. It would need to be balanced accordingly of course, tanks mainly would need to be nerfed, but it would be a MUCH better environment for tanking imo. Much better Que times as well.
Instead of having Role and open, we would have Perk Que and non perk Que. this would give the casual players more fun on their end of the spectrum with perks, and sweaty players with their base kits and better balance in the other Que.
What’s your thoughts?