The solution to save OW

Making the tanking experience more enjoyable.

I’ve not played that other game cause my poor set up just can’t cut it, but their success speaks for itself.

The game (OW) has a lot of issues, but I would say the biggest one is the tank players not having as good a time as the rest of us, and more leaving everyday. I believe these solutions will alleviate this issue massively, we should see tank players returning, and more existing players will be much happier to tank.

6v6 - helps tank players feel much less pressure as they are able to be accompanied by other tanks for synergy and combos. Would be much less of a punching bag role and more enjoyable all round.

OQ - in spite of some preferring 5v5, OW was in its absolute prime during this era. I didn’t get to experience a great deal of it because I started playing when Brig was introduced, but the numbers speak for themselves. Particularly tank numbers since OW2 became a thing.

The recent experiment (min 1 max 3) was a bit of a failure over all, but I actually think that’s mostly because of poor balance and 5v5. I honestly think they may be on to something with this system, but it’s not gonna work in 5v5 because as due to current balancing the most optimal comp will always be 3 tanks 2 heals.

What if they implemented a similar system where:

• Support role is min 1 - max 2
• DPS and Tank min 1 max 3
• No passives

Having this system in place for 6v6 would prevent goats from becoming a thing again. It would give all players the freedom to swap their roles mid way if things aren’t working. Role passives would no longer be needed. It would need to be balanced accordingly of course, tanks mainly would need to be nerfed, but it would be a MUCH better environment for tanking imo. Much better Que times as well.

Instead of having Role and open, we would have Perk Que and non perk Que. this would give the casual players more fun on their end of the spectrum with perks, and sweaty players with their base kits and better balance in the other Que.

What’s your thoughts?

There isn’t way to make tanking fun. It’s not the role players wants to jump in first. It’s is extremely stressful role.

You cant save OW by trying to make tanks fun for people who wont enjoy tanks.

You definitely can. The issue is that a healthy tank role is not fun for popular DPS hero mains to deal with without swapping out of their mains or side-picks.

Reminder that tank queues collapsed way after RQ happened. People dropped the role after most tanks got dumpstered for the ‘‘crime’’ of countering snipers or flankers.

We saw this with Double Shields, where not only the playerbase didnt want to play as/with/against heroes like Mei/Sym/DF/etc but Blizz literally followed through and nerfed them out of counter Double Shields.

While you have a good position my view of this is that you think that the answer seems to be changing and swapping out players because you aren’t winning and think that is the answer. Perhaps I am missing your meaning here. Yet

Now am not trolling but …how can you have the true view on this to get this view on things if you came around this late? You weren’t even here for the 'heyday" much of anything and really dont seem to have much of anything but an opinion with no real experience to back it up.

You got numbers from “where”? I mean what part of overwatch gives you numbers to even support you claim? I think you should cite your sources. What article did you read that gives you this numbers insight? Theres just no way because there can’t be one.

You also open up talking about more tank players leaving every day. Um again where is your PROOF? Seriously no offense but there is not one statistic I have seen or any report anywhere talking about a number of tank players leaving. Again, where are you getting these numbers from? Too many people want to throw information around but never , ever back half of it up. They just want to SEEM like they know. You can not get this type of information from simply what happens in your games. I mean you haven been playing since the game came out, there is no way you know of any era where Overwatch was in its “prime”. Im sorry you are speaking in un proven variables.

Balance? Impossible, this game will never be balanced because for some reason the devs feel that is accomplished by nerfing and buffing. It never ends. That is NOT the solution because there are characters that have so many advantages over others that it makes it impossible for this goal of 'balance" to happen. I mean really, a sniper with 10X the range of a Reaper with ability to do head shots and one shot kills. This is not balance.

What interview have you done with Tank players to prove your statement? How do you know how much pressure they feel and do you even PLAY tank? Probably not.

The whole issue I see with Tanks is the same thing its always been. People expect tanks to do WAY more in the game than they possibly can do. I can say that people stop playing Tank because overall a lot of overwatch players have proven to be and especially with the posts I have read here, immature and unrealistic concerning who is responsible for what role in a game and how that works. Its always brat like FINGER pointing, time and time again because quite frankly people can’t handle LOSING and they just HAVE to find somebody to blame and normally its the tank.

They want the tank to do what they won’t do because the tank knows the role but they just want to AVOID supporting the tank and at times do little to NOTHING and wonder why the team lost. They simply want to run around doing whatever they want to do and in most cases are the worst at doing their part. Everybody who does NOT play tank seems to want to TELL the tank how to do the job when they never show it themselves. In the games I have seen , there is always one IDIOT yelling for the tank to do this or that to avoid attention on themselves. The tank always getting blamed when that person yelling has the least kills and wants to REPORT the tank for the loss?

I have yet to see 1 person ever take the role of tank and do better.

Until OW players understand how to effectively use teamwork the tank will forever be misunderstood. Tanks are scapegoats and very unfairly judged all because other players dont have any sense of strategy, know how to support and be a team. Its all about playing with a team but wanting to protect your individual stance.

That never works.

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Very well said here.

Exactly is the reason why tanking will never be fun. When it comes to popularity contest DPS is first, support is second & tank is third.

If they make tank fun they will be mass exodus of those two roles. Which sorta happened with support at start of OW2.

The early OW2 support exodus happened because of Tracer/Genji/Sombra more than because of any tank.

But yes, the question of ‘‘can they?’’ is that yes. The question of ‘‘will they?’’ is another thing altogether.

This needs edited or a TLDR cause most of it is rambling.

Yeah that’s not even close to what I meant at all. I never said anything about swapping out players, and have no issues winning. I’m well above metal ranks on both tank and support.

Brig was released on the 20/03/2018, and OW1 ended 03/10/2022. If 4 and a half years of playing 6v6 role Que isn’t enough experience for me to have an opinion, then yeah you are definitely trolling. Tank was a much more enjoyable experience when there was two, this is my opinion but it’s one a lot of people share. Why do you think Que times are best for tank in spite of there only being 1 player to fill that role? It’s not rocket science.

https://www.reddit.com/r/Competitiveoverwatch/comments/1dft9v9/tank_player_numbers_down_25_from_3_months_ago/

Overbuff shows this. It’s pretty obvious this is happening, I find it baffling you need a citation for this I’m ngl. It’s pretty common knowledge at this point.

Overwatch released in May 2016, and according to Wikipedia, had 50 million players during the first 3 years. I played during its prime having started in early 2018. even if it wasn’t as long lived as it was for others, I absolutely am entitled to an opinion. Stop being so elitist.

No. I said “better balance”. I’m well aware there is no such thing, please stop mansplaining.

I do play tank. My peak is Masters 2. I love the hypocrisy in the whole

“you haven’t been playing long enough to have an opinion!! You can’t get this information from experience, show me citations of everything you said!!!” And then proceeds to make assumptions about the roles I play… followed by:

Lmfao. So just to be clear, I’m not allowed to base my opinion off personal experience, but it’s cool for you to base yours off of the 1% of the player base who use the forums? Where’s your citation and evidence to back this up?

You are right in saying this is a part of the problem, that’s why I said It’s almost like the tank player has more playmaking abilities because they are giga buffed, there’s only one of them, and easier to blame. As I stated in my post, this gives players the opportunity to have a co tank to take the pressure off of them.

It also is such a bad thing to balance. Tanks being too good makes them miserable to play against. Make them slightly weaker and they get shredded.