The solution to most problems in this game: decrease respawn times

I think a lot of the problems of this game, past and present, can be fixed by decreasing the time it takes to spawn.

The nature of this game is that you rarely live long. With how powerful ults are, and the sheer amount of CC that’s being added to this game, dying is a way of life. You will die very easily for reasons beyond your control. To me this is a massive design failure, but since we have to fix what we have, I think decreasing the time it takes to spawn, or somehow increasing your speed out of spawn, is a good idea of making each death less meaningful, so when you die, if it wasn’t fair, you know you’d quickly be in the battle again. I think the normal timer of 10 seconds is way too long, considering the average life span in this game. I think around 5-7 seconds would be considered better.

Just make a custom game and make the respawn time whatever you want.

I have to admit, I dont miss too much about Paladins, but those horses were pretty darn cool lol.

Nah, 2 cp would be a disaster and it would be completely impossible to keep away really fast heroes lIke Hammond.

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I could see it for King of the Hill only. But Some payload maps plus 2CP like mentioned above would be broken for certain characters like Hammond plus Mei for example on Hanamura point B.

this would create more problems than it would solve

2CP would be completely broken, and it would cause players to be even more careless than they are now if a death is less impactful on the outcome of the team fight

Do you want 1 hour long 2CP games? Because that’s how you get 1 hour long 2CP games.

It would work the same way it does now, overtime increases respawn times.