The Rein buffs are a no go for me

The flat 85 damage per swing is too strong as it allows for very strong synergies to be created.

But what if instead of a flat damage buff. Rein was given a “combo” system for his hammer. The more he swings away on a target the more “lethal” his hammer becomes.

Live: 75, 150, 225 for 1-3 hammer swings on a target.

W/ Nano: 113, 226, 339

ExC: 85, 170, 255

W/ nano: 128, 256, 384

What if, instead it is:

75 base damage, 80 second swing on the same targets, 90 on a third swing

That gives 75, 155, 245

W/ nano: 113, 233, 368

As you can see, it cuts down his 250 break point back to 3 swings requiring nano but really does increase danger he imposed without him breaking lower ranks completely.

It gives 250 hp heroes a fighting chance.
Meanwhile the nano boost allows him the breakpoint if taking out 225 hp heroes in 2 swings.

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