Why wouldnāt you keep damage boosting even if they were low HP?
To win a gunfight you need to deal a damage at a net rate higher than them.
Healing at 50hps reduces the net damage your ally takes by 50 but if you damage boost them and their damage-rate is higher than 166dps then damage boost would increase their damage by more than 50.
Also if the HPS went up to 60hps then the only time itād be worth damage boosting instead of healing would be if your heal/boost target was dealing over 200dps.
But thatās at max-damage range with all bullets hitting. Something that rarely happens. āItās not hard to get a lot of headshotsā is highly subjective, but considering Iām at Top 96% on Overbuff with 7% headshots on Soldier, I would say itās fairly hard
My weapon accuracy on Overbuff is 35% which puts me into the 76th percentile, so letās say good players get max 50% accuracy. 50% accuracy with 7% crit on a non-optimal rangeā¦ over 166 dps in a real scenario seems very unlikely to happen on a regular basis.
Soldier is not Moira, he actually has to hit. Sym gets 180 on max charge with her weapon, but thatās also at 100% accuracy, but still a more realistic example.
Itās not that āpeople donāt realizeā it, itās that reality gets in the way.
i donāt ever really need rez bc i just keep my teammates up so no big deal, also dmg boost is a matter of juggling the beams better, you donāt need to sit on one for too long, you donāt even need to sit on heals until everyone is topped up, most the time just get them above half and your other support can finish, or finish as the fight slows down
Fair point but sometimes they will be hitting, like if theyāre up against a tank.
Am I reading you right, youāre just saying youāre NOT in the bottom 4%?
I never care about overall weapons accuracy as I basically never stop shooting even when my bullets are likely to be useless. I mean, we all have infinite ammo, so if I know Iāll have time to reload Iāll gladly mag dump at a tracer in the distance, so I do 10 damage. Better than doing zero damage.
And I know Iām not the only one who does this.
Youāre mistaking overall accuracy to the accuracy in any particular 1 vs 1 fight.
That overall accuracy will be driven down by spamming fire anywhere you can as any damage is better than no damage.
Come on, not that unlikely.
Youāre treating overall accuracy rate, which is ALL the fire thatās traded - with the fire in the closing stages of a fight.
92% accuracy is hard to achieve overall as youāre not trying to, you donāt care about shooting the air in front of a barrier to begin damaging ASAP but thatāll lower your overall weapon accuracy.
honestly, as long as she has a lock on i donāt think she will ever stop being a pocket botā¦she would just become a pocket bot that makes her target even more unkillable
ifyou dont watch it and have no proof itās basically like you making it upā¦no one is going to believe you just because you say āsomeoneā showed you
Top 4%, my bad Wasnāt meant as a brag by the way (as I read it now it seems like it), I said it so the number seems reasonable.
I never care about overall weapons accuracy as I basically never stop shooting even when my bullets are likely to be useless. I mean, we all have infinite ammo, so if I know Iāll have time to reload Iāll gladly mag dump at a tracer in the distance, so I do 10 damage. Better than doing zero damage.
True, I completely ignored that. I guess Iāll exit this thread with the knowledge that dps heroes can probably reach 166 dps, maybe Iāll damage boost a Soldier more often than I do now
Just because iām saying mercy is kind of useless under most situations doesnāt mean I want her to be buffed or reworked. I never implied such situation, you only assumed.