People on this forum are massively overreacting to the 10dps nerf to moira, because they assume that moira’s purpose is to kill flankers.
She already has the highest healing in the game for multiple targets, and the second highest healing for a single target. She has a get-out-of-jail-free card on a 6 second cooldown, which can even be used to escape ults such as grav & flux, along with one of the fastest charging ults in the game, which has a whopping 140 healing per second. (You can combine this with her heal orb, which makes it 205 hps)
When talking about her DPS, people tend for forget about her orb, which coupled with right-click does 90 dps, which is nothing to scoff at for a support hero, and can definitely cripple any flankers that don’t have an armour pack/zen orb.
It’s unreasonable to expect her to not only have massive healing, decent mobility, a way to get out of deadly ultimates, temporary invulnerability, a fast-charging ult, and a very low skill floor, as well as a way to kill, not survive, flankers.
Frankly if it were up to me, I’d revert these changes, make her beam thinner, lower her healing output and give her a new ability that isn’t as simple as just a floating ball of heals/damage. I think ana is a great design for a main healer, where her skill ceiling is very high but she’s still useful in semi-low elos, along with having an interesting kit that feels like it actually makes a big impact during a fight.
Idk why people like you think that randomly describing a heroes kit in anyway will change my opinion on her. Seriously, tell me of a hero you think is weak and I will do the same thing and make them sound OP as hell. Stop being disingenuous, they nerfed what was already the lowest damage in game and she is meant to deter flankers, she was literally Blizzards first attempt to stop dive.
Yea, 50dps->40dps most definitely won’t kill Moira & it’s much healthier for the game. Skill needs to be rewarded & her succ is not skillful. Being able to kill 80% of the roster by yourself 20 meters away without using a cooldown in 4s with very little aim required while also self healing yourself and having a get out of jail free card if you need it is a bit too much. She didn’t just deterred flankers, she’s made them obsolete with the help of other antidive heroes.
Are we all forgetting dive hasn’t been meta since Brigs release? I don’t see an issue with pushing dive back into relevancy…
I have done a few matches so far, and no question the drain is weaker, but at the same time, the improved healing was definitely there. Honestly, stay in position, don’t dive etc. and she works as intended. This all reminds me of the people who ran Brig 1.0 trying to run her old style and (still) screaming she doesn’t work despite people doing well with her. Still managed with one exception each game to pull Gold heals, elims (as if that mattered) and bronze or silver damage… she’s fine.
Yes, it weakens it. It doesn’t remove it. She’s still among the best supports to pick vs. dive, and that isn’t changing. She’s just slightly less effective than she was but is still very effective
Yes, she was meant to deter flankers, not easily kill them. If you want a hero that can kill flankers, brig is still a thing.
“Lowest damage in the game” doesn’t mean much when it’s the most consistent damage in the game. How many times have you heard of moira getting gold damage medals?
Lucio, for example, has higher damage in theory, but despite playing for hundreds of hours & reaching GM, I’ve yet to have a competitive game where I get gold damage, despite me being able to heal & damage at the same time.
People seriously forget this. I get that at very high tiers, this won’t stop a buffed Genji, but so what? All I ever heard from people defending the kit was “hurrrr… JuST ShoOT HeR In Da HEdZ”. That hasn’t changed, she takes one more second of counter play … maybe its time to I hate to say it… git gud… with evasion and staying near your team for protection.
Sure…but not every hero is a support…with a 20m forgiving attack that also self heals with fade in her back pocket if she needs it
Yes she does.
Yes, she will. But what’s even more important is your realization that this is still a win for Moira. If she can escape flankers & survive them…she’s able to do her job. Supports that can’t escape flankers or survive them will die & so will their team…hence why Moira is great vs. flankers which isn’t changing. Thank you for proving everyones point who has said this change was needed
Make Overwatch great again and turn Moira into a Walking Health Pack. It benefits everyone, Moira becomes more skillful, DPS gets Heals, Tanks gets Heals. . Everyone Wins.
We must purge the DPS Moira from this game if we wish to see this place flourish to what it should rightfully become. /s
Sorry, but they are too busy tunnel visioned on the front line to care. There will be times where your team will give zero Fs for the backline even when it’s called out. They have a choice on whether go to the back line to help or focus on front line pressure. If they feel like front line is more important, they can and will abandon the support.
People still not understanding that flankers are well equiped to either kill Brig or never be bothered by her kit. It’s only her repair packs that throws them off from killing their targets.