I have been thinking about why Rein and Winston are in such a bad place for a long time, and recently came to a conclusion: All the other tanks have skills they can use to preserve their health
D.va: DM
Hog: Take a breather
Orisa: Fortify
Sigma: Kinetic grasp
Wrecking ball: Adaptive shields
Zarya: Self bubble
Winston:Winston bubble
Yet Rein is solely dependent on the synergies with other tanks and their healers, along with how they position themselves during the team fight. If rein were given a skill that allows them to stay alive for longer I think it will be better balanced.
Yet another weakness that has been pointed out is the lack of being able to multitask. He either has to hold his shield up or Attack. Unlike other tanks who can use both defensive abilities while attacking.(This is true for roadhog and sigma as well)
Rein’s “Issue” is how dps can easily kite him to stay out of his hammer range. It’s why he’s getting two fire strikes in 5v5.
He’s a tank with the largest health pool shield in the game that will roll you if you get too close. It’s just a fundamental part of his character design. He enables his team. If the team isn’t taking advantage of him, he’s just not as good as a character like roadhog who is completely self reliant.
Reins weakness is his poor mobility - if Lucio isn’t viable, neither is he. You could argue the same is true for Zarya too.
Winston suffers from being overshadowed by Ball (who does his job better) and being more reliant on his team to follow up and/or enable him (not feasible in metal ranks)
Winston isn’t helped by having a crit box that’s harder to miss than to to hit. Similar to D.va but at least she has more armour, health, and DM. Ball can have no crit box, if they so choose.
Many Tanks have to do this. Roadhog, Sigma, D.va, even Wrecking Ball has to trade away offensive power for speed and defense.
You can’t kite Rein because you don’t move at full speed in any direction other than forward.
This isn’t true.
Reinhardt’s weakness is partially due to his short range, partially made up through Firestrike and Earthshatter.
This is also false as Winston and Wrecking Ball don’t have the same job in the Tank-role. Or rather, go about it differently.
This is also false.
Winston’s primary weakness is that he has to commit to those jumps, and once in, it can be very difficult to break out of them. Hence why he’s getting an alternative fire with OW2; allowing for a solid poking and finishing blow in exchange for a larger chunk of ammo.
Neither Winston or Reinhardt are in a bad position. Just because they’re not the top picks (at the moment) has no indication that there is a specific problem with them. The metagame has shifted in favor of something a bit more supportive of the current tank composition, and while it is possible that the current Tanks may be overtuned, that has little to do with either Rein or Winston at the moment.
He has a short effective range. Staying out of his effective range and dealing damage to him is the same as kiting. You seem like you just want to disagree for the sake of disagreeing based on your responses here.
Rein is bad because he cannot easily access high ground. You can argue whatever points you want to, but ultimately it comes down to this. I’m not suggesting he should be given vertical mobility, I wouldn’t think that would be a good idea. It just is what it is.
You can come at me with whatever bad take you want to, but I’m telling you as a (washed up) top 500 main tank player this is the main issue.
And before you say, “but neither can Orisa or Sigma, among other heroes”, their whole gimmick revolves around establishing a power position, sitting there, and poking from a distance. Rein has to get close to the enemy to get value. If the enemy is already on the high ground then it’s GG. That is not the case for Orisa or Sig, as they can get on a different high ground and poke the other team out.
I’d take a Rein on my team over any tank as a McCree main. Creating pressure, backing him up with the flashbang. Rein is the GOAT, Sigma is broken though.
Rein, Sigma best comp on attack/ control. So much pressure and shields.
As a tank player, his shield feels so useless at times in the current state of overwatch. I honestly think when rein gets hit with the opposing ana’s bionade, he’s has the worst survivability of all the tanks( not accounting for peel from that rein’s team)
They buffed his damage to 80, he’s going to have double fire strike and a better charge in 5v5. They just gave him a one shot shatter. Rein aint no shield bot.