Just got a new mouse lately and for the first time, I tinkered around with macros and “rapid fire” scripts.
It was quite easy to create a macro that triggered the left mouse click event every 25ms. The result was a Soldier 76 that fired (constantly) without any kind of recoil, albeit his throughput was slowed down. Now my Soldier could be as precise as McCree or even Baptiste on distance (with less damage) without any personal skill involved (manually managing the fire rate).
Now Soldier is far from being meta right now, so this modification is not that relevant, but maybe there are other options for Macros in Overwatch.
Yeah they are. I read a pretty strongly worded reason as to why, but more or less, its because it gives you advantages like the ones you stated above.
I have an OEM macro programmer with my mouse too. And I literally used it for spray control before my friends said it was illegal and saved me from a ban
Using any macro in Overwatch will put you at serious risk of a ban, no matter how innocent. I would advise stopping at once. Blizzard has been notoriously harsh on this in the past.
Macro’s got Arikadou banned, it’s the reason he stopped making OW videos more than OW dying like he’d like you to think.
He needed the macros to get the plays.
You can even find a reddit post of him asking for help and acting like he wasn’t aware he was using 3rd party firmware to give himself an advantage.
Most MMORPGs are fine with macros as long as you are there actively clicking your macro after each macro instances is completed. Some goes as far as building macros into their game so that you can perform all action into a single button. Rift online is one example of such game.
There are some fps games where macros were allow too. Don’t remember which. I know Counter-strike allow you to bind your shop purchases as well.