The devs spent the majority their work towards OWL

And they have little to show for it. What major OWL release have they done? Lets face it, its not just the devs focusing on OWL thats the problem, its the devs themselves

2 Likes

Yeah it’s obvious that the devs dont really know what they are doing, it shows

4 Likes

This is the funny thing. There is indeed little to show for “the majority of the devs’ work” in the OWL itself. So what indication have you geniuses seen that tells you the OWL has drained resources from the game and is responsible for sluggish development?

4 Likes

Im 99% sure they have 1 coder and 1 programmer working and the rest are just tweeting out what the “team” does

2 Likes

You know they have different teams working on different things right? The dev team working on OWL features arent the same people making features like LFG or endorsements. The biggest feature designed for OWL was the custom team colors, and that ended up being a key part of implementing the new color-blind system (a feature many people have been requesting for years).

An artist isnt suddenly being moved to programming because OWL needs that.

1 Like

And those Tweets would be more evidence of developers doing something else than what the OWL constitutes. All of these clowns are implying that the OWL is almost a game in itself when all it is is the exact same game all of us play on a stage played by some of the best players in this “community”. The f*** is wrong with some of you people?

This is why no one takes the forum seriously.

Be a dev then if you are so sure about your “facts”.

OWL are important for Overwatch for various reasons (especially economic). If THIS season is bankrupt in numbers, rest assured that there will be a clear cut to the torneistic side (in HOTS style)

Personally I am very opposed to this process of “conversion” from players to viewers with ever less effective content for casual users. The OWL are an investment to give new gains to the brand to invest in the future … but I also think that, despite OW is BORN to be an e-sport product (the idea was not born after 1 year, indeed !) is doing away with the original passion for which people liked the game.

it is highly appreciated that the archives event is as articulated and curated as possible behind closed doors, but for the rest of the year it is a continuous ignoring the causal users (especially the console … “the so-called B series players”)

2 Likes

The league by its very existence is a massive accomplishment. 20 million buy ins(some from actual sports team millionaires) per team in season 1 for a game few thought could be an e-sport(including many of its own playerbase). It succeeded, thrived, and now we’re at season 2 with higher buy ins for the new teams and expectations. Gaming is further making its way into the sports realm thanks to the league, something I never thought would happen growing up. I’m sure that’s lost on many people though.

1 Like

I can’t quite articulate it, but I feel there’s a disconnect there. Like… OW originally was supposed to be this bright and colorful game that pulled in people previously uninterested in FPS. Meaning, casuals. Many, many casuals. So turning that into a competitive esport seems… counterintuitive? I’m not an expert, but I feel like the majority of players don’t really care for esports.

Archives is their most popular and beloved event, because even in its bare-bones, very primitive pve co-op state, it’s still extremely fun. Partially because of the lore. I’m sure the devs know that.

I don’t know what will come of OWL but I just have a feeling that OWL is not at all what most players like OW for.

5 Likes

instead it was a very smart way to make the e-sport world discover more seriously even to those who did not know it or did not consider it at all. The most controversial side of the medal is not maintaining quality steadily in favor of an increasingly massive investment in “watch people play OW” rather than "now we have this in OW to improve your casual experience (new modes) ), would you like to try it? ". Example? the mini events! Apart from Pink Mercy (noble cause), the rest (NanoCola, spray of Ashe, bastet) are fake contents at very low costs. we have a noticeable decline in interest in deepening the lore outside of Archives, probably to keep people glued down by giving them information on it with the dropper.

it is not wrong the note that accuses a development of casual content slower than that dedicated to the streaming instrumentation. A concrete example of “it takes little to make people happy with really useful stuff”: I have proposed several times and on several occasions this simple UI tool (among other things already present in game with archives)

I note the absurdity of the current event: the CTF mode only in competitive. We joke ?! you need to take care of your players, even in small things. If the events remove more and more elements (which is certainly not make exclusively competitive CTF), the casual player thinks only that “this game is for maniacs of victory, other than to have fun regardless of whether you win or lose”

OWL is a game in itself. I guarantee you ladder games are not like the OWL games. OWL is Overwatch while Overwatch is… F*** around and yell at eachother about the torb one trick.

The Replay system…?

Wew, ignorance is bliss isn’t it. Especially when you can babble about things you don’t understand.

Use your brain and stop guessing.

“We’ve been working on it for years, and it’s funny, we sort of branded it the “Overwatch World Cup Viewer” just because the timing worked out that we were close to the World Cup when it was ready,” Jeff reveals. “It’s a tremendous technical effort, and the whole game had to be architected for that to work. We have an engineer named Phil Orwig, who’s been literally working on the technology since the engine existed.”

For the Overwatch Team the viewer isn’t tied to esports, it benefits all Overwatch players."

Still it sound like making OWL stuff that just at the end is called for all players, but thats example that they are working on it, if article i found from last year is right…

https://www.redbull.com/au-en/Overwatch-developer-interview-with-Jeff-Kaplan

And there is also about their “ideas” for this game, that they “cant show”, yea, i realy realy not hate this secrets, realy im not angry at all.

1 Like

They don’t.
They put placeholders on the updates team while shifting their focus to owl, it’s not a secret.

I hope it happens. Then the devs can start focusing on the base game without the execs behind them saying they gotta do something to make OWL a success.

Or get themselves fired. This thing’s failure would be a massive loss with a literal ton of pissed off investors.

Honestly I hope from the ashes of a terribad esport nightmare a (at least) good game can arise.

1 Like

Well, if it happens, then it happens. It’s quite sad when somebody up there certainly keeps making the wrong decision and others below will be the one that take the brunt on it.

On a side note, I’m really confused with the guys that keeps saying OWL is so popular and successful and the problem in actiblizz company condition currently is not related to it.

If OWL is so popular and successful then why it doesn’t help raise actiblizz current stocks? It’s starts next week and no hype is building up currently aside from the already die hard fans. News on Massive sponsorship on OWL by coke and toyota also doesn’t do anything to alleviate the company performance issue.

The devs stating that themselves, maybe ?