I did this simply because I was replying to someone else in another post and was curious.
This is based off of Stylosa’s video and the build he is playing which Blizzard have said is going to be the build we all play.
It’s 3800 to get to tier 20 from tier 1 on the build stylosa is on. There’s 80 tiers IIRC so that’s 15200 to make it to tier 80 from buying it (20 tiers x 4 = 80. So 3800 x 4 = 15200).
£84.99 (GBP) gets you 11,600 coins leaving 3600 coins short. The cheapest way to get that is buying the 500, 1000 and 2200 coins bundle costing £4.39, £8.39 and £16.99 respectively. Costing £114.76 to max out the battle-pass from tier 1.
That’s $127.96.
For comparison, Fortnite has 100 tiers in it’s battlepass and costs $60 to max it out. It also gives you back currency in it’s battlepass equal to 20% or so more than it costs. PUBG costs you about $50 to max out and has 50 tiers or $30 and 1 week of dallies or about 2 weeks worth of weeklies. CODs is 100 tiers and costs you $80 to max out. COD also gives you back about $13 in currency back too.
This means if you are even just a couple levels off of maxing the battlepass near the end of a season, it’s going to cost you the price of the battlepass+ to level it.
Yup pretty much. I have zero interest in cosmetics and will not play a 6 year old game like it’s a second job every few months. But, I’m certainly feeling pressured into buying a BP to unlock the one part of the game I do care about - new heroes, and I know once I do that, I’ll also feel some sort of pressure to grind so I don’t feel like I’ve “wasted” my money.
But be assured this is much a much better solution for the customer than just buying items they want.
/s
But hey… maybe I’ll be proven wrong and the other single items from the side store (that just so happen not to be the BP items) will be a reasonable price… oh wait… nope. 20 bucks for a legendary or a “bundle” that has extra gunk thrown in for “value” that you HAVE to buy with the stuff you want.
So basically the Stadia experience. Such a niche and unique concept that only a small number of players liked it. Boy, me and the two other stadia fans were livid at the recent news!
To be fair, this first one will be easy to complete. Lifetime challenges will apply to it and all the hype around new systems will be there to keep us engaged. I will most likely finish it myself within the first month (the free version, anyway). I am speaking from experience, however, once things stagnate and normalize, you should be really careful.
It can sometimes be hard to motivate yourself to play something you do not want to, but all of those time limited challenges will encourage you, against your better judgment, to keep logging in to do dailies and weeklies because it will save you so much time which becomes increasingly important the more you are burnt out.
It is a vicious cycle. It happens in a lot of games that I love. These things are just pure evil. Lol.
That’s hilarious. One day, I, too, hope to waste enough money on a game that I can no longer play it. Unfortunately, when they ask, ‘don’t you guys have phones?’ the answer for me is ‘no’.
Oh yes, I’m painfully aware of it. I’ve played a total of like 30 different mobile games, all of them with the same initial investment, and then a month or two later and $100 in, I get bored and stop playing it, never to pick it up again.
It’s about $12 to get to level 20 if you get the premium battle pass but it really doesnt help much in the long run.
Also, there is a -75% experience penalty on the top right of Stylosa’s UI in that video.
Did we ever figure out if that’s the reason for the slow progress everyone is reporting?
Or at least how that got there?
EDIT: A youtuber named Niandra also had the 75% penalty, but I don’t see it in anyone else’s videos.
I’m using the first few days of the season to test free battle pass progression. If progress in the “final” release is fine, then I’m willing to drop cash, though I greatly prefer traditional releases/expansions.
Otherwise I’m just gonna focus on weeklies to get OW Coins. And if that’s to grindy then it may be time for me to jump ship.
Right – buying tiers in a battle pass is always the worst deal one could do. Destiny has the same system and each tier costs basically a dollar each, meaning if you are crazy, you could spend $100 to fully rank up day 1.
To me, this isnt something anyone expects the consumers to do. That’s like going to a carnival and trying to buy the rewards directly - if they sell it at all the price will always be stupid high vs what they paid for it because in their eyes, you are trying to skip their system. (you spending dollar after dollar trying to win their ‘games’)
The real place where this system will creep up is at… 60+ towards the end of the season where you realize you may not finish and you look at that pretty Genji Mythic skin – that is the hook! That is the person who may end up deciding “I’d rather just spend the 10-30 bucks to finish and get the Mythic skin”
I imagine that they just price the rank costs based off of the item they are trying to sell (Mythic skin, in this case).
Before all this, people were expecting a $40 Mythic skin in the store but now it is in the pass.
If the devs recognize that the skin could be sold for 30-40ish dollars and then factor in how far they think the average or low engagement player may make it into the pass then they will come up with a tier that they believe players are “too deep to quit” (got all the way to 70 and going to stop now? Impossible.)
Knowing that, then they can base their tier price around what they would want to even sell the mythic skin for. Like “65 out of 80 is where engagement starts to fall off – We value the skin at 30 so lets make it 30 per 15 levels”. I don’t know every other battlepass but maybe you will see a similar trend there – what is the hook in those other battlepasses and how much do you think they want to sell it for? (looking at Fortnite, the final reward seems to be crossover skins like Vader)
For many players, if the item was in the shop itself for $30, we would skip it because of the price. If however you spent 10 dollars (or even 5 if you do the method I found out), grinded like a madman and ended up falling short because of ‘reasons’ then now many of those players would indeed spend around that much just to catch up because to them, they feel “invested” by then haha
Anyway, I hope nobody really goes and starts buying ranks in the pass. For low spenders, I think the best way is to just try and level up without premium and then purchase it if you know you will finish in time.
But is that a bad thing? E.g. how many hours of entertainment did you get for your $100? Let’s say you played at least 20 hours on each over the month…chances are a lot more. That’s $5/hour of entertainment. If you were to go to a movie, buy some popcorn and a drink, you’re looking at what… $30-40 for maybe 2-3 hours of entertainment. So anywhere from $10-20/hour. So if you enjoyed the game and got 20+ hours of enjoyment out of it, then I’d say you did good.
That’s 6+ hours of real work for most people. Think about it, you’re slaving away at a job you hate for a boss you can’t stand all so you can give money to Bobby Kotick in exchange for some worthless cosmetics that cost pennies to produce.
I genuinely feel sorry for people that waste their money and lives on F2P games.