The Case For Universal Health Regeneration

You don’t think you could use the 10 seconds she’s out of combat waiting for regen to your advantage? She maintains the position, yes, but she can still be taken out of the fight without getting a kill. Her position and full HP won’t mean much if her team is dead. Sorry if I’m still missing something. I feel like we are going in circles.

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I don’t think we should be taking their word too seriously anyway, they’re clearly a troll account designed to start spats on the forum over nothing.

AFAIK, Shield HP regeneration and health regeneration can happen at the same time (Zenyatta, for example), so it would not affect heroes with Shield HP.

Not understanding the issue shows a pretty big lack of game sense. Even IF it was a full 10 sec before regen kicks in. The fact a dps would NOT need to leave an advantagious spot. A healer would NOT need to leave the more front line pockets to support a weak character often at all. Would all drastically alter kill times. Everyone hated double shield metas for basically the same reasons that regen would cause. Its basically just introducing a CRUTCH for players who dont wanna play smart

Would need compensation buffs for supports after for the lack of ult charge from healing.

Not really since if the support isn’t healing the hero before regen kicks in, then they’re clearly doing something else and getting ult charge that way.

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You are so that’s why I stopped contributing to the convo there lol.

They fundamentally don’t get the whole “out of combat” part and all it entails.

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I strongly disagree with reducing the team’s dependence on healers. It’s a role-based team game. Being dependent on your teammates is fundamental to Overwatch. Supports spending too much time DPSing is not a real problem.

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I used to think this as well but I feel the support passive changed my mind. I thought passive heal would reduce the team element of the game but it really hasn’t. Supports still rely on each other when they’re critical. But those moments they aren’t leave the other support open to make plays vs the enemy. I feel the same would happen to other roles.

You dont get that it doesnt just effect that one character and miss bigger pictures. Like how a mercy can keep a big pocket on that front line tank rather than needing to help heal that weak tracer or genji or widow ect. Weak characters should ALREADY be dipping out w/o regen. With regen they just do it w/o the need to go far and healers get to keep focus on up front characters. Would not be a healthy option for overwatch at all

This would

A) Be an even bigger buff to flankers than the change to 5v5. So they’d need compensation nerfs, and well… I don’t think they’d react well to that considering how Genji mains are still reacting to his compensation nerfs.

B) Not reduce support frustration. You’d still get blamed for every death they’d normally blame you for.

C) Not help supports have fun. You say that supports would be able to have fun and DPS more… Without realizing that most people who main the role aren’t playing it for the DPS potential. They’d be playing DPS if they were.

D) Cause a lot of interactions to be broken/ weak that we can’t foresee.

There’s many more issues with this, but this is all I can think of off the top of my head. The only way this would work is with a gigantic overhaul to every support in the game and make healing more burst oriented while also buffing their damage and survivability (a la Paladins)

You really think 10-15 hps after 2 or 3 seconds out of combat would make Genji so op he needs extra nerfs? His problem is not survivability but he does little dmg lol. For Tracer/Sombra yeah I can see it being a buff in some situations. But most times it would probably be better to grab a health pack.

I agree but that’s not the point. Everyone will still need supports when they’re critical. This is about adding a bit more self reliance.

There’s a big community of supports who like to dps so Idk how you can deny this would help them. If I can dps Moira while having my team scream at me less that would be good lol.

Then there’s no point in really bringing this up. It’s also a nice excuse to make zero changes about anything lol.

Yes.

You’d still get screamed at. They’d still blame you.

Not really. The point is this is a huge change that would require a ton of other changes and tons of testing.

And a lot of the changes, like flanker nerfs, wouldn’t be well received.