The biggest issue with this game’s management

It’s been our reality for years. I hoped Andy would see our feedback and make some changes on how communication works but here we are.

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They probably didn’t want this creator experimental card to conflict with the event. It’ll probably go live shortly after the event ends.

Valve is the company that told us nothing about Half Life:Alyx until 5 months when they released 1 video with a release window and then nothing for 4 months until another with a date. Blizzard basically is following the Valve model.

there wasn’t an event to conflict with tho. He should’ve gave us clear cut examples of the amount of content we could be seeing but instead copy pasted his pr overlords and got ATE UP because of that stupid move.

Uh… the LNY event started about a week after they announced it.

Blizzard always has been known for keeping things tight to the chest until they are absolutely ready to release it. Often referred to as “the Blizzard polish.” This has benefits and disadvantages. The benefit is that it takes the pressure of developers to consumer feedback, including hyperbole and inflammatory comments, and they can focus on the product they want to deliver. The disadvantage is that it puts them at risk of making something that consumers will outright reject. Warcraft 3: Reforged sadly is a notorious example of this.

I cannot confirm the date or any details, but I am allowed to say it is still planned to be launched.

Community Manager AndyB recently commented on this.

The problem is when any Blizzard representative says something, it goes on the record and we the community do hold them accountable for anything they say. Heck, I maintain a list of all of the past developer and CM responses for Overwatch.

This is not necessarily to defend them, but it is my goal here to explain why news can come far and few in between. I would say though, that the communication between community and Blizzard has improved tenfold since AndyB took over as the Community Lead.

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They’re also cryptic about their intentions, motivations and goals, and I’m not even taking about future content. You get to know an event skin has a bread crumb on Rein’s beard or whatever but balance patches usually go “yeah we figure this would do”.

I would love to read what paragraphs of discussions and what data points were considered.

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For me, it’s the MMO they are developing. If it hits the two criteria I look for, then it’ll probably my first day-one buy in almost half a decade:

  • Not as dated graphics
  • Feels like I’m actually exploring Runeterra.

If it’s anything like my job it’s because people go ‘hey we should do x’ and everyone gets really quiet for a while and then the person who said ‘we should do x’ now has to do that in addition to the other work they’re doing. After a few times of this no one says ‘we should do x’ anymore and hopes the boss has more important things to worry about.

Say it louder so that the Microsoft people can hear you. I feel like the people at the top of the Blizzard ladder need to be rotated out, especially those in charge of product and communication/marketing, the technology side seems decent except for glaring issues that happen in patches.

Still waiting on the 7th bi-monthly comic.

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wait I thought it was for april fools o.o

i never tried reforged but i love the memes

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Blizzard speaks, forum rants about their incompetence. Blizzard doesn’t speak, forum begs them to speak.

Do you honestly ask this question to yourself every night? I think you might need a new hobby if you that consumed by what Blizzard does or doesn’t do.

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No just tuesdays and thursdays, the patch days.

I think you might need a lesson on how to socialise with other people.

They cut the amount of work that went into this event and then got publicly slaughtered for choosing damage control over communicating a fair warning.

Irony. Doesn’t change the fact that you need a new hobby. Nor that your life literally revolves around what Blizzard does or doesn’t do. Whether they say or don’t say something doesn’t matter to any normal functioning person.

At this point I’m fully convinced that we’re no longer the target audience for Overwatch. Hence why we don’t really get any communication from the devs.

Blizzard most likely considers us their “dedicated/hardcore OW player base,” and for that reason they figure we won’t go anywhere. Regardless of how long it takes for the sequel to come out, we’ll still be around to experience it.

Now once they usher in new Overwatch players, whether they’re attracted to the PvP or PvE aspect of OW2; that’s when the devs will most likely restart regular communications within the community.

This is the only logical explanation that I could come up with that could potentially explain why we haven’t had a new dev update, in about 7 months now.

Pretty wild that it has been so long.

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Apparently saying “There will be no news about OW2 this quarter/month/week” means…

  1. Blizzard is inviting uninformed criticism about their game (about which we currently dont know anything?)
  2. paints them into a corner (…of not releasing any info??)
  3. Developers get forum rants (what thread are we in???)

Im love to simp for Blizzard as much as the next guy, but this is too much. Just tell us we arent getting info, and the community wont whip itself into another hype-disappointment cycle.

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I get they don’t wanna stick to release dates before they know. But it annoys me so much to speculate on experimental cards. They’re all we get and I remember the week after week let downs of September.