The lack of transparency. Even long before OW2 was in the works, we’d get a very vague announcement like “we have x coming soon” and then nothing for months on end.
Take this recent content creator experimental for example. It’s been almost 20 days since it was announced. 20! And still no confirmed date.
Why on Earth are we still having to speculate on potential release dates for things? My biggest gripe with Blizzard is the constant let downs. “Will it come tonight?” No. “Will we hear from the devs this Christmas?” No.
Started playing lor recently (riot card game). Holy f*** why is riot so much better at this than blizzard?
Even Valve has given a date for the next dota 2 update…VALVE. The game dev company that didn’t drop a Halloween event, didn’t mention ANYTHING about it, and refused to address any of the community backlash for a full week. Oh. And the Volvo, the car manufacturer, was actually first to address the community.
I’d take a simple yes or no instead of being on edge thinking, is this the day? Yes this is a conspiracy but I think the devs genuinely enjoy torturing us on stuff like this.
Riot has been on fire since they decided to expand honestly. Between the TV shows and new games its all been very impressive. I think the LoL fighting game might end up really grabbing me for a long time too.
Valve is the company that told us nothing about Half Life:Alyx until 5 months when they released 1 video with a release window and then nothing for 4 months until another with a date. Blizzard basically is following the Valve model.
there wasn’t an event to conflict with tho. He should’ve gave us clear cut examples of the amount of content we could be seeing but instead copy pasted his pr overlords and got ATE UP because of that stupid move.
Blizzard always has been known for keeping things tight to the chest until they are absolutely ready to release it. Often referred to as “the Blizzard polish.” This has benefits and disadvantages. The benefit is that it takes the pressure of developers to consumer feedback, including hyperbole and inflammatory comments, and they can focus on the product they want to deliver. The disadvantage is that it puts them at risk of making something that consumers will outright reject. Warcraft 3: Reforged sadly is a notorious example of this.
I cannot confirm the date or any details, but I am allowed to say it is still planned to be launched.
Community Manager AndyB recently commented on this.
The problem is when any Blizzard representative says something, it goes on the record and we the community do hold them accountable for anything they say. Heck, I maintain a list of all of the past developer and CM responses for Overwatch.
This is not necessarily to defend them, but it is my goal here to explain why news can come far and few in between. I would say though, that the communication between community and Blizzard has improved tenfold since AndyB took over as the Community Lead.
They’re also cryptic about their intentions, motivations and goals, and I’m not even taking about future content. You get to know an event skin has a bread crumb on Rein’s beard or whatever but balance patches usually go “yeah we figure this would do”.
I would love to read what paragraphs of discussions and what data points were considered.
If it’s anything like my job it’s because people go ‘hey we should do x’ and everyone gets really quiet for a while and then the person who said ‘we should do x’ now has to do that in addition to the other work they’re doing. After a few times of this no one says ‘we should do x’ anymore and hopes the boss has more important things to worry about.
Say it louder so that the Microsoft people can hear you. I feel like the people at the top of the Blizzard ladder need to be rotated out, especially those in charge of product and communication/marketing, the technology side seems decent except for glaring issues that happen in patches.