Dude, I have more class based shooter design experience than pretty much anybody on this forum.
Tanks and what do we do? - #16 by GreyFalcon-11737
And the idea that variety, I.e. Novelty has nothing to do with fun, is like telling me 2+2=5. And then not backing down on such a ridiculous idea.
Heck, you’re telling a guy who sunk probably 600 hours into queue design and tank popularity, another catchphrase “design” is the answer.
As if vague catchphrases are somehow self explanatory.